pandemonium_engine/scene
lawnjelly 98c32bb3e7 Improve signal already connected error message
The signal already connected message is improved to provide the names of the objects involved.
2022-10-08 16:34:51 +02:00
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2d Don't store frame of playing AnimatedSprite 2022-10-08 16:33:38 +02:00
3d Don't store frame of playing AnimatedSprite 2022-10-08 16:33:38 +02:00
animation Fix crash when playing Tween right after finishing 2022-10-08 16:23:45 +02:00
audio Moved a few more core classes. 2022-08-17 17:43:49 +02:00
debugger Also renamed the files. 2022-08-19 21:24:36 +02:00
gui Fix code folding icon color not matching defined color 2022-09-16 23:38:34 +02:00
main Improve signal already connected error message 2022-10-08 16:34:51 +02:00
resources Ported: Bind Physics Interpolation functions in VisualServer 2022-09-17 10:22:26 +02:00
property_utils.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
property_utils.h
register_scene_types.cpp Fix build when 3d is off. 2022-09-02 20:56:04 +02:00
register_scene_types.h
scene_string_names.cpp Backported from Godot4: Implemented SkeletonEditorGizmo. 2022-08-11 17:31:02 +02:00
scene_string_names.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
SCsub