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https://github.com/Relintai/pandemonium_engine.git
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65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
#ifndef WEB_NODE_EDITOR_H
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#define WEB_NODE_EDITOR_H
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#include "core/object/reference.h"
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#include "scene/gui/box_container.h"
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class WebNode;
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class WebNodeEditorWebServer;
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class RichTextLabel;
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class TextEdit;
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class MarginContainer;
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class Button;
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class ButtonGroup;
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class WebNodeEditor : public VBoxContainer {
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GDCLASS(WebNodeEditor, VBoxContainer);
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public:
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void add_control_to_tool_bar(Control *control);
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void remove_control_from_tool_bar(Control *control);
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void add_main_screen_tab(Control *control);
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void remove_main_screen_tab(Control *control);
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void switch_to_main_screen_tab(Control *control);
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Ref<ButtonGroup> get_main_button_group();
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void edit(WebNode *web_node);
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void refresh_html_preview();
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void clear();
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static WebNodeEditor *get_singleton() { return _singleton; }
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WebNodeEditor();
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~WebNodeEditor();
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protected:
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void _on_html_previewer_tool_button_toggled(bool on);
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void _on_html_previewer_visibility_changed();
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void _notification(int p_what);
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static void _bind_methods();
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bool _prettify_html;
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WebNode *_edited_node;
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WebNodeEditorWebServer *_web_server;
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HBoxContainer *_toolbar;
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MarginContainer *_main_container;
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Ref<ButtonGroup> _main_button_group;
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Button *_html_previewer_tool_button;
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VBoxContainer *_html_previewer;
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RichTextLabel *_result_info_label;
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TextEdit *_results_label;
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private:
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static WebNodeEditor *_singleton;
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};
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#endif
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