mirror of
https://github.com/Relintai/pandemonium_engine.git
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360 lines
20 KiB
C++
360 lines
20 KiB
C++
/**************************************************************************/
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/* variant.h */
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/**************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://pandemoniumengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef GDNATIVE_VARIANT_H
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#define GDNATIVE_VARIANT_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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#define PANDEMONIUM_VARIANT_SIZE (16 + sizeof(int64_t))
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#ifndef PANDEMONIUM_CORE_API_PANDEMONIUM_VARIANT_TYPE_DEFINED
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#define PANDEMONIUM_CORE_API_PANDEMONIUM_VARIANT_TYPE_DEFINED
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typedef struct {
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uint8_t _dont_touch_that[PANDEMONIUM_VARIANT_SIZE];
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} pandemonium_variant;
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#endif
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typedef enum pandemonium_variant_type {
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PANDEMONIUM_VARIANT_TYPE_NIL,
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// atomic types
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PANDEMONIUM_VARIANT_TYPE_BOOL,
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PANDEMONIUM_VARIANT_TYPE_INT,
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PANDEMONIUM_VARIANT_TYPE_REAL,
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PANDEMONIUM_VARIANT_TYPE_STRING,
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// math types
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PANDEMONIUM_VARIANT_TYPE_RECT2, // 5
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PANDEMONIUM_VARIANT_TYPE_RECT2I,
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PANDEMONIUM_VARIANT_TYPE_VECTOR2,
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PANDEMONIUM_VARIANT_TYPE_VECTOR2I,
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PANDEMONIUM_VARIANT_TYPE_VECTOR3,
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PANDEMONIUM_VARIANT_TYPE_VECTOR3I, // 10
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PANDEMONIUM_VARIANT_TYPE_VECTOR4,
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PANDEMONIUM_VARIANT_TYPE_VECTOR4I,
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PANDEMONIUM_VARIANT_TYPE_PLANE,
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PANDEMONIUM_VARIANT_TYPE_QUATERNION,
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PANDEMONIUM_VARIANT_TYPE_AABB,
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PANDEMONIUM_VARIANT_TYPE_BASIS,
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PANDEMONIUM_VARIANT_TYPE_TRANSFORM,
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PANDEMONIUM_VARIANT_TYPE_TRANSFORM2D,
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PANDEMONIUM_VARIANT_TYPE_PROJECTION,
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// misc types
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PANDEMONIUM_VARIANT_TYPE_COLOR, // 20
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PANDEMONIUM_VARIANT_TYPE_NODE_PATH,
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PANDEMONIUM_VARIANT_TYPE_RID,
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PANDEMONIUM_VARIANT_TYPE_OBJECT,
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PANDEMONIUM_VARIANT_TYPE_STRING_NAME,
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PANDEMONIUM_VARIANT_TYPE_DICTIONARY, // 25
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PANDEMONIUM_VARIANT_TYPE_ARRAY,
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// arrays
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PANDEMONIUM_VARIANT_TYPE_POOL_BYTE_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_INT_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_REAL_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_STRING_ARRAY, //30
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR2_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR2I_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR3_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR3I_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR4_ARRAY, //35
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PANDEMONIUM_VARIANT_TYPE_POOL_VECTOR4I_ARRAY,
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PANDEMONIUM_VARIANT_TYPE_POOL_COLOR_ARRAY,
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//VARIANT_MAX // 38
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} pandemonium_variant_type;
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typedef enum pandemonium_variant_call_error_error {
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PANDEMONIUM_CALL_ERROR_CALL_OK,
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PANDEMONIUM_CALL_ERROR_CALL_ERROR_INVALID_METHOD,
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PANDEMONIUM_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT,
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PANDEMONIUM_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS,
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PANDEMONIUM_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS,
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PANDEMONIUM_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL,
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} pandemonium_variant_call_error_error;
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typedef struct pandemonium_variant_call_error {
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pandemonium_variant_call_error_error error;
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int argument;
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pandemonium_variant_type expected;
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} pandemonium_variant_call_error;
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typedef enum pandemonium_variant_operator {
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// comparison
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PANDEMONIUM_VARIANT_OP_EQUAL,
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PANDEMONIUM_VARIANT_OP_NOT_EQUAL,
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PANDEMONIUM_VARIANT_OP_LESS,
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PANDEMONIUM_VARIANT_OP_LESS_EQUAL,
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PANDEMONIUM_VARIANT_OP_GREATER,
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PANDEMONIUM_VARIANT_OP_GREATER_EQUAL,
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// mathematic
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PANDEMONIUM_VARIANT_OP_ADD,
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PANDEMONIUM_VARIANT_OP_SUBTRACT,
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PANDEMONIUM_VARIANT_OP_MULTIPLY,
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PANDEMONIUM_VARIANT_OP_DIVIDE,
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PANDEMONIUM_VARIANT_OP_NEGATE,
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PANDEMONIUM_VARIANT_OP_POSITIVE,
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PANDEMONIUM_VARIANT_OP_MODULE,
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PANDEMONIUM_VARIANT_OP_STRING_CONCAT,
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// bitwise
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PANDEMONIUM_VARIANT_OP_SHIFT_LEFT,
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PANDEMONIUM_VARIANT_OP_SHIFT_RIGHT,
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PANDEMONIUM_VARIANT_OP_BIT_AND,
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PANDEMONIUM_VARIANT_OP_BIT_OR,
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PANDEMONIUM_VARIANT_OP_BIT_XOR,
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PANDEMONIUM_VARIANT_OP_BIT_NEGATE,
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// logic
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PANDEMONIUM_VARIANT_OP_AND,
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PANDEMONIUM_VARIANT_OP_OR,
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PANDEMONIUM_VARIANT_OP_XOR,
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PANDEMONIUM_VARIANT_OP_NOT,
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// containment
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PANDEMONIUM_VARIANT_OP_IN,
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PANDEMONIUM_VARIANT_OP_MAX,
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} pandemonium_variant_operator;
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// reduce extern "C" nesting for VS2013
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#ifdef __cplusplus
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}
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#endif
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#include <gdn/aabb.h>
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#include <gdn/array.h>
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#include <gdn/basis.h>
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#include <gdn/color.h>
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#include <gdn/dictionary.h>
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#include <gdn/node_path.h>
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#include <gdn/plane.h>
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#include <gdn/pool_arrays.h>
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#include <gdn/projection.h>
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#include <gdn/quaternion.h>
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#include <gdn/rect2.h>
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#include <gdn/rect2i.h>
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#include <gdn/rid.h>
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#include <gdn/string.h>
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#include <gdn/string_name.h>
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#include <gdn/transform.h>
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#include <gdn/transform2d.h>
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#include <gdn/variant.h>
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#include <gdn/vector2.h>
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#include <gdn/vector2i.h>
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#include <gdn/vector3.h>
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#include <gdn/vector3i.h>
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#include <gdn/vector4.h>
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#include <gdn/vector4i.h>
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#include <gdn/gdnative.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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pandemonium_variant_type GDAPI pandemonium_variant_get_type(const pandemonium_variant *p_v);
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//static String get_type_name(Variant::Type p_type);
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//static bool can_convert(Type p_type_from, Type p_type_to);
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//static bool can_convert_strict(Type p_type_from, Type p_type_to);
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pandemonium_bool GDAPI pandemonium_variant_is_ref(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_num(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_array(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_null(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_shared(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_zero(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_one(const pandemonium_variant *p_self);
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pandemonium_int GDAPI pandemonium_variant_get_object_instance_id(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_is_invalid_object(const pandemonium_variant *p_self);
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pandemonium_string GDAPI pandemonium_variant_get_operator_name(pandemonium_variant_operator p_op);
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void GDAPI pandemonium_variant_evaluate(pandemonium_variant_operator p_op, const pandemonium_variant *p_a, const pandemonium_variant *p_b, pandemonium_variant *r_ret, pandemonium_bool *r_valid);
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//static _FORCE_INLINE_ Variant evaluate(const Operator &p_op, const Variant &p_a, const Variant &p_b);
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void GDAPI pandemonium_variant_zero(pandemonium_variant *p_self);
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pandemonium_variant GDAPI pandemonium_variant_duplicate(const pandemonium_variant *p_self);
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pandemonium_variant GDAPI pandemonium_variant_duplicate_deep(const pandemonium_variant *p_self, pandemonium_bool deep);
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//static void blend(const Variant &a, const Variant &b, float c, Variant &r_dst);
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//static void interpolate(const Variant &a, const Variant &b, float c, Variant &r_dst);
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//static void sub(const Variant &a, const Variant &b, Variant &r_dst);
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//void call_ptr(const StringName &p_method, const Variant **p_args, int p_argcount, Variant *r_ret, CallError &r_error);
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pandemonium_variant GDAPI pandemonium_variant_call(pandemonium_variant *p_self, const pandemonium_string *p_method, const pandemonium_variant **p_args, const pandemonium_int p_argcount, pandemonium_variant_call_error *r_error);
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//Variant call(const StringName &p_method, const Variant &p_arg1 = Variant(), const Variant &p_arg2 = Variant(), const Variant &p_arg3 = Variant(), const Variant &p_arg4 = Variant(), const Variant &p_arg5 = Variant(), const Variant &p_arg6 = Variant(), const Variant &p_arg7 = Variant(), const Variant &p_arg8 = Variant());
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//static String get_call_error_text(Object *p_base, const StringName &p_method, const Variant **p_argptrs, int p_argcount, const Variant::CallError &ce);
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//static Variant construct(const Variant::Type, const Variant **p_args, int p_argcount, CallError &r_error, bool p_strict = true);
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//void get_method_list(List<MethodInfo> *p_list) const;
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pandemonium_bool GDAPI pandemonium_variant_has_method(const pandemonium_variant *p_self, const pandemonium_string *p_method);
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//static Vector<Variant::Type> get_method_argument_types(Variant::Type p_type, const StringName &p_method);
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//static Vector<Variant> get_method_default_arguments(Variant::Type p_type, const StringName &p_method);
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//static Variant::Type get_method_return_type(Variant::Type p_type, const StringName &p_method, bool *r_has_return = nullptr);
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//static Vector<StringName> get_method_argument_names(Variant::Type p_type, const StringName &p_method);
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//static bool is_method_const(Variant::Type p_type, const StringName &p_method);
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//void set_named(const StringName &p_index, const Variant &p_value, bool *r_valid = nullptr);
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//Variant get_named(const StringName &p_index, bool *r_valid = nullptr) const;
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//void set(const Variant &p_index, const Variant &p_value, bool *r_valid = nullptr);
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//Variant get(const Variant &p_index, bool *r_valid = nullptr) const;
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//bool in(const Variant &p_index, bool *r_valid = nullptr) const;
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//bool iter_init(Variant &r_iter, bool &r_valid) const;
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//bool iter_next(Variant &r_iter, bool &r_valid) const;
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//Variant iter_get(const Variant &r_iter, bool &r_valid) const;
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//void get_property_list(List<PropertyInfo> *p_list) const;
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pandemonium_bool GDAPI pandemonium_variant_deep_equal(const pandemonium_variant *p_self, const pandemonium_variant *p_variant);
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pandemonium_bool GDAPI pandemonium_variant_deep_equal_recursion_count(const pandemonium_variant *p_self, const pandemonium_variant *p_variant, pandemonium_int p_recursion_count);
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pandemonium_bool GDAPI pandemonium_variant_operator_equal(const pandemonium_variant *p_self, const pandemonium_variant *p_other);
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pandemonium_bool GDAPI pandemonium_variant_operator_less(const pandemonium_variant *p_self, const pandemonium_variant *p_other);
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pandemonium_int GDAPI pandemonium_variant_hash(const pandemonium_variant *p_self);
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pandemonium_bool GDAPI pandemonium_variant_hash_compare(const pandemonium_variant *p_self, const pandemonium_variant *p_other);
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pandemonium_bool GDAPI pandemonium_variant_booleanize(const pandemonium_variant *p_self);
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//void static_assign(const Variant &p_variant);
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//static bool has_constant(Variant::Type p_type, const StringName &p_value);
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//static Variant get_constant_value(Variant::Type p_type, const StringName &p_value, bool *r_valid = nullptr);
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//typedef String (*ObjectDeConstruct)(const Variant &p_object, void *ud);
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//typedef void (*ObjectConstruct)(const String &p_text, void *ud, Variant &r_value);
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//String get_construct_string() const;
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//static void construct_from_string(const String &p_string, Variant &r_value, ObjectConstruct p_obj_construct = nullptr, void *p_construct_ud = nullptr);
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pandemonium_bool GDAPI pandemonium_variant_as_bool(const pandemonium_variant *p_self);
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uint64_t GDAPI pandemonium_variant_as_uint(const pandemonium_variant *p_self);
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int64_t GDAPI pandemonium_variant_as_int(const pandemonium_variant *p_self);
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double GDAPI pandemonium_variant_as_real(const pandemonium_variant *p_self);
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pandemonium_string GDAPI pandemonium_variant_as_string(const pandemonium_variant *p_self);
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pandemonium_string_name GDAPI pandemonium_variant_as_string_name(const pandemonium_variant *p_self);
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pandemonium_vector2 GDAPI pandemonium_variant_as_vector2(const pandemonium_variant *p_self);
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pandemonium_vector2i GDAPI pandemonium_variant_as_vector2i(const pandemonium_variant *p_self);
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pandemonium_rect2 GDAPI pandemonium_variant_as_rect2(const pandemonium_variant *p_self);
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pandemonium_rect2i GDAPI pandemonium_variant_as_rect2i(const pandemonium_variant *p_self);
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pandemonium_vector3 GDAPI pandemonium_variant_as_vector3(const pandemonium_variant *p_self);
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pandemonium_vector3i GDAPI pandemonium_variant_as_vector3i(const pandemonium_variant *p_self);
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pandemonium_vector4 GDAPI pandemonium_variant_as_vector4(const pandemonium_variant *p_self);
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pandemonium_vector4i GDAPI pandemonium_variant_as_vector4i(const pandemonium_variant *p_self);
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pandemonium_transform2d GDAPI pandemonium_variant_as_transform2d(const pandemonium_variant *p_self);
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pandemonium_plane GDAPI pandemonium_variant_as_plane(const pandemonium_variant *p_self);
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pandemonium_quaternion GDAPI pandemonium_variant_as_quaternion(const pandemonium_variant *p_self);
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pandemonium_aabb GDAPI pandemonium_variant_as_aabb(const pandemonium_variant *p_self);
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pandemonium_basis GDAPI pandemonium_variant_as_basis(const pandemonium_variant *p_self);
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pandemonium_transform GDAPI pandemonium_variant_as_transform(const pandemonium_variant *p_self);
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pandemonium_projection GDAPI pandemonium_variant_as_projection(const pandemonium_variant *p_self);
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pandemonium_color GDAPI pandemonium_variant_as_color(const pandemonium_variant *p_self);
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pandemonium_node_path GDAPI pandemonium_variant_as_node_path(const pandemonium_variant *p_self);
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pandemonium_rid GDAPI pandemonium_variant_as_rid(const pandemonium_variant *p_self);
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pandemonium_object GDAPI *pandemonium_variant_as_object(const pandemonium_variant *p_self);
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pandemonium_dictionary GDAPI pandemonium_variant_as_dictionary(const pandemonium_variant *p_self);
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pandemonium_array GDAPI pandemonium_variant_as_array(const pandemonium_variant *p_self);
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pandemonium_pool_byte_array GDAPI pandemonium_variant_as_pool_byte_array(const pandemonium_variant *p_self);
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pandemonium_pool_int_array GDAPI pandemonium_variant_as_pool_int_array(const pandemonium_variant *p_self);
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pandemonium_pool_real_array GDAPI pandemonium_variant_as_pool_real_array(const pandemonium_variant *p_self);
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pandemonium_pool_string_array GDAPI pandemonium_variant_as_pool_string_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector2_array GDAPI pandemonium_variant_as_pool_vector2_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector2i_array GDAPI pandemonium_variant_as_pool_vector2i_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector3_array GDAPI pandemonium_variant_as_pool_vector3_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector3i_array GDAPI pandemonium_variant_as_pool_vector3i_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector4_array GDAPI pandemonium_variant_as_pool_vector4_array(const pandemonium_variant *p_self);
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pandemonium_pool_vector4i_array GDAPI pandemonium_variant_as_pool_vector4i_array(const pandemonium_variant *p_self);
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pandemonium_pool_color_array GDAPI pandemonium_variant_as_pool_color_array(const pandemonium_variant *p_self);
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void GDAPI pandemonium_variant_new_copy(pandemonium_variant *r_dest, const pandemonium_variant *p_src);
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void GDAPI pandemonium_variant_new_nil(pandemonium_variant *r_dest);
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void GDAPI pandemonium_variant_new_bool(pandemonium_variant *r_dest, const pandemonium_bool p_b);
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void GDAPI pandemonium_variant_new_uint(pandemonium_variant *r_dest, const uint64_t p_i);
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void GDAPI pandemonium_variant_new_int(pandemonium_variant *r_dest, const int64_t p_i);
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void GDAPI pandemonium_variant_new_real(pandemonium_variant *r_dest, const double p_r);
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void GDAPI pandemonium_variant_new_string(pandemonium_variant *r_dest, const pandemonium_string *p_s);
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void GDAPI pandemonium_variant_new_string_name(pandemonium_variant *r_dest, const pandemonium_string_name *p_s);
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void GDAPI pandemonium_variant_new_vector2(pandemonium_variant *r_dest, const pandemonium_vector2 *p_v2);
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void GDAPI pandemonium_variant_new_vector2i(pandemonium_variant *r_dest, const pandemonium_vector2i *p_v2i);
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void GDAPI pandemonium_variant_new_rect2(pandemonium_variant *r_dest, const pandemonium_rect2 *p_rect2);
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void GDAPI pandemonium_variant_new_rect2i(pandemonium_variant *r_dest, const pandemonium_rect2i *p_rect2i);
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void GDAPI pandemonium_variant_new_vector3(pandemonium_variant *r_dest, const pandemonium_vector3 *p_v3);
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void GDAPI pandemonium_variant_new_vector3i(pandemonium_variant *r_dest, const pandemonium_vector3i *p_v3i);
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void GDAPI pandemonium_variant_new_vector4(pandemonium_variant *r_dest, const pandemonium_vector4 *p_v4);
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void GDAPI pandemonium_variant_new_vector4i(pandemonium_variant *r_dest, const pandemonium_vector4i *p_v4i);
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void GDAPI pandemonium_variant_new_transform2d(pandemonium_variant *r_dest, const pandemonium_transform2d *p_t2d);
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void GDAPI pandemonium_variant_new_plane(pandemonium_variant *r_dest, const pandemonium_plane *p_plane);
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void GDAPI pandemonium_variant_new_quaternion(pandemonium_variant *r_dest, const pandemonium_quaternion *p_quaternion);
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void GDAPI pandemonium_variant_new_aabb(pandemonium_variant *r_dest, const pandemonium_aabb *p_aabb);
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void GDAPI pandemonium_variant_new_basis(pandemonium_variant *r_dest, const pandemonium_basis *p_basis);
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void GDAPI pandemonium_variant_new_transform(pandemonium_variant *r_dest, const pandemonium_transform *p_trans);
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void GDAPI pandemonium_variant_new_projection(pandemonium_variant *r_dest, const pandemonium_projection *p_proj);
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void GDAPI pandemonium_variant_new_color(pandemonium_variant *r_dest, const pandemonium_color *p_color);
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void GDAPI pandemonium_variant_new_node_path(pandemonium_variant *r_dest, const pandemonium_node_path *p_np);
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void GDAPI pandemonium_variant_new_rid(pandemonium_variant *r_dest, const pandemonium_rid *p_rid);
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void GDAPI pandemonium_variant_new_object(pandemonium_variant *r_dest, const pandemonium_object *p_obj);
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void GDAPI pandemonium_variant_new_dictionary(pandemonium_variant *r_dest, const pandemonium_dictionary *p_dict);
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void GDAPI pandemonium_variant_new_array(pandemonium_variant *r_dest, const pandemonium_array *p_arr);
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void GDAPI pandemonium_variant_new_pool_byte_array(pandemonium_variant *r_dest, const pandemonium_pool_byte_array *p_pba);
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void GDAPI pandemonium_variant_new_pool_int_array(pandemonium_variant *r_dest, const pandemonium_pool_int_array *p_pia);
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void GDAPI pandemonium_variant_new_pool_real_array(pandemonium_variant *r_dest, const pandemonium_pool_real_array *p_pra);
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void GDAPI pandemonium_variant_new_pool_string_array(pandemonium_variant *r_dest, const pandemonium_pool_string_array *p_psa);
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void GDAPI pandemonium_variant_new_pool_vector2_array(pandemonium_variant *r_dest, const pandemonium_pool_vector2_array *p_pv2a);
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void GDAPI pandemonium_variant_new_pool_vector2i_array(pandemonium_variant *r_dest, const pandemonium_pool_vector2i_array *p_pv2ia);
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void GDAPI pandemonium_variant_new_pool_vector3_array(pandemonium_variant *r_dest, const pandemonium_pool_vector3_array *p_pv3a);
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void GDAPI pandemonium_variant_new_pool_vector3i_array(pandemonium_variant *r_dest, const pandemonium_pool_vector3i_array *p_pv3ia);
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void GDAPI pandemonium_variant_new_pool_vector4_array(pandemonium_variant *r_dest, const pandemonium_pool_vector4_array *p_pv4a);
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void GDAPI pandemonium_variant_new_pool_vector4i_array(pandemonium_variant *r_dest, const pandemonium_pool_vector4i_array *p_pv4ia);
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void GDAPI pandemonium_variant_new_pool_color_array(pandemonium_variant *r_dest, const pandemonium_pool_color_array *p_pca);
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void GDAPI pandemonium_variant_destroy(pandemonium_variant *p_self);
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#ifdef __cplusplus
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}
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#endif
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#endif // GDNATIVE_VARIANT_H
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