mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
120 lines
3.3 KiB
C++
120 lines
3.3 KiB
C++
|
|
#include "mirror.h"
|
|
|
|
#include "../../algos/mm_algos.h"
|
|
#include "../../editor/mm_graph_node.h"
|
|
#include "../mm_material.h"
|
|
|
|
Ref<MMNodeUniversalProperty> MMMirror::get_image() {
|
|
return image;
|
|
}
|
|
|
|
void MMMirror::set_image(const Ref<MMNodeUniversalProperty> &val) {
|
|
image = val;
|
|
}
|
|
|
|
Ref<MMNodeUniversalProperty> MMMirror::get_input() {
|
|
return input;
|
|
}
|
|
|
|
void MMMirror::set_input(const Ref<MMNodeUniversalProperty> &val) {
|
|
input = val;
|
|
}
|
|
|
|
int MMMirror::get_direction() const {
|
|
return direction;
|
|
}
|
|
|
|
void MMMirror::set_direction(const int val) {
|
|
direction = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
float MMMirror::get_offset() const {
|
|
return offset;
|
|
}
|
|
|
|
void MMMirror::set_offset(const float val) {
|
|
offset = val;
|
|
set_dirty(true);
|
|
}
|
|
|
|
void MMMirror::_init_properties() {
|
|
if (!input.is_valid()) {
|
|
input.instance();
|
|
input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
|
|
input->set_default_value(Color(0, 0, 0, 1));
|
|
}
|
|
|
|
input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
|
|
input->set_slot_name(">>> Input ");
|
|
|
|
if (!image.is_valid()) {
|
|
image.instance();
|
|
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
|
|
}
|
|
|
|
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
|
|
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
|
|
//image.force_override = true;
|
|
register_input_property(input);
|
|
register_output_property(image);
|
|
}
|
|
|
|
void MMMirror::_register_methods(MMGraphNode *mm_graph_node) {
|
|
mm_graph_node->add_slot_label_universal(input);
|
|
mm_graph_node->add_slot_texture_universal(image);
|
|
|
|
Array arr;
|
|
arr.push_back("Horizontal");
|
|
arr.push_back("Vertical");
|
|
|
|
mm_graph_node->add_slot_enum("get_direction", "set_direction", "Direction", arr);
|
|
mm_graph_node->add_slot_float("get_offset", "set_offset", "offset", 0.01);
|
|
}
|
|
|
|
void MMMirror::_render(const Ref<MMMaterial> &material) {
|
|
Ref<Image> img = render_image(material);
|
|
image->set_value(img);
|
|
}
|
|
|
|
Color MMMirror::_get_value_for(const Vector2 &uv, const int pseed) {
|
|
//$i(uvmirror_$direction($uv, $offset));
|
|
|
|
if (direction == 0) {
|
|
return input->get_value(MMAlgos::uvmirror_h(uv, offset));
|
|
}
|
|
|
|
else if (direction == 1) {
|
|
return input->get_value(MMAlgos::uvmirror_v(uv, offset));
|
|
}
|
|
|
|
return Color(0, 0, 0, 1);
|
|
}
|
|
|
|
MMMirror::MMMirror() {
|
|
direction = 0;
|
|
offset = 0;
|
|
}
|
|
|
|
MMMirror::~MMMirror() {
|
|
}
|
|
|
|
void MMMirror::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_image"), &MMMirror::get_image);
|
|
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMMirror::set_image);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_input"), &MMMirror::get_input);
|
|
ClassDB::bind_method(D_METHOD("set_input", "value"), &MMMirror::set_input);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_direction"), &MMMirror::get_direction);
|
|
ClassDB::bind_method(D_METHOD("set_direction", "value"), &MMMirror::set_direction);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "direction"), "set_direction", "get_direction");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_offset"), &MMMirror::get_offset);
|
|
ClassDB::bind_method(D_METHOD("set_offset", "value"), &MMMirror::set_offset);
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "offset"), "set_offset", "get_offset");
|
|
}
|