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38 lines
1.5 KiB
XML
38 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="OccluderShapeSphere" inherits="OccluderShape" version="3.8">
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<brief_description>
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Spherical occlusion primitive for use with the [Occluder] node.
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</brief_description>
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<description>
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[OccluderShape]s are resources used by [Occluder] nodes, allowing geometric occlusion culling.
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This shape can include multiple spheres. These can be created and deleted either in the Editor inspector or by calling [code]set_spheres[/code]. The sphere positions can be set by dragging the handle in the Editor viewport. The radius can be set with the smaller handle.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="set_sphere_position">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="position" type="Vector3" />
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<description>
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Sets an individual sphere's position.
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</description>
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</method>
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<method name="set_sphere_radius">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="radius" type="float" />
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<description>
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Sets an individual sphere's radius.
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</description>
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</method>
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</methods>
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<members>
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<member name="spheres" type="Array" setter="set_spheres" getter="get_spheres" default="[ Plane( 0, 0, 0, 1 ) ]">
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The sphere data can be accessed as an array of [Plane]s. The position of each sphere is stored in the [code]normal[/code], and the radius is stored in the [code]d[/code] value of the plane.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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