mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 14:17:37 +01:00
103 lines
4.8 KiB
C++
103 lines
4.8 KiB
C++
/*************************************************************************/
|
|
/* voxel_surface_merger.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "voxel_surface_merger.h"
|
|
|
|
#include "voxel_library_merger.h"
|
|
|
|
Ref<AtlasTexture> VoxelSurfaceMerger::get_region(const VoxelSurfaceSides side) {
|
|
return _regions[side];
|
|
}
|
|
void VoxelSurfaceMerger::set_region(const VoxelSurfaceSides side, const Ref<AtlasTexture> &texture) {
|
|
_regions[side] = texture;
|
|
}
|
|
|
|
Ref<Texture> VoxelSurfaceMerger::get_texture(const VoxelSurfaceSides side) {
|
|
return _textures[side];
|
|
}
|
|
void VoxelSurfaceMerger::set_texture(const VoxelSurfaceSides side, const Ref<Texture> &texture) {
|
|
_textures[side] = texture;
|
|
}
|
|
|
|
void VoxelSurfaceMerger::refresh_rects() {
|
|
for (int i = 0; i < VOXEL_SIDES_COUNT; ++i) {
|
|
if (!_regions[i].is_valid()) {
|
|
_rects[i] = Rect2();
|
|
continue;
|
|
}
|
|
|
|
Ref<AtlasTexture> at = _regions[i];
|
|
Ref<Texture> tex = at->get_atlas();
|
|
|
|
if (!tex.is_valid()) {
|
|
_rects[i] = Rect2();
|
|
continue;
|
|
}
|
|
|
|
Rect2 region = at->get_region();
|
|
float w = tex->get_width();
|
|
float h = tex->get_height();
|
|
|
|
Rect2 r;
|
|
|
|
r.position.x = region.position.x / w;
|
|
r.position.y = region.position.y / h;
|
|
r.size.x = region.size.x / w;
|
|
r.size.y = region.size.y / h;
|
|
|
|
_rects[i] = r;
|
|
}
|
|
}
|
|
|
|
VoxelSurfaceMerger::VoxelSurfaceMerger() {
|
|
for (int i = 0; i < VOXEL_SIDES_COUNT; ++i) {
|
|
_regions[i].unref();
|
|
_textures[i].unref();
|
|
}
|
|
}
|
|
|
|
VoxelSurfaceMerger::~VoxelSurfaceMerger() {
|
|
}
|
|
|
|
void VoxelSurfaceMerger::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_region", "side"), &VoxelSurfaceMerger::get_region);
|
|
ClassDB::bind_method(D_METHOD("set_region", "side", "texture"), &VoxelSurfaceMerger::set_region);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_top", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_TOP);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_bottom", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_BOTTOM);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "region_side", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region", VOXEL_SIDE_SIDE);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_texture", "side"), &VoxelSurfaceMerger::get_texture);
|
|
ClassDB::bind_method(D_METHOD("set_texture", "side", "texture"), &VoxelSurfaceMerger::set_texture);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_top", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_TOP);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_bottom", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_BOTTOM);
|
|
ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "texture_side", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture", VOXEL_SIDE_SIDE);
|
|
}
|