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https://github.com/Relintai/pandemonium_engine.git
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64 lines
1.9 KiB
XML
64 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GroundClutter2D" inherits="Resource" version="4.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_add_meshes_to" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="mesher" type="VoxelMesher" />
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<argument index="1" name="chunk" type="VoxelChunk" />
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<argument index="2" name="x" type="int" />
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<argument index="3" name="y" type="int" />
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<argument index="4" name="z" type="int" />
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<description>
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</description>
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</method>
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<method name="_add_textures_to" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="packer" type="TexturePacker" />
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<description>
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</description>
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</method>
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<method name="_should_spawn" qualifiers="virtual">
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<return type="bool" />
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<argument index="0" name="chunk" type="VoxelChunk" />
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<argument index="1" name="x" type="int" />
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<argument index="2" name="y" type="int" />
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<argument index="3" name="z" type="int" />
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<description>
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</description>
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</method>
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<method name="add_meshes_to">
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<return type="void" />
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<argument index="0" name="mesher" type="VoxelMesher" />
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<argument index="1" name="chunk" type="VoxelChunk" />
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<argument index="2" name="x" type="int" />
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<argument index="3" name="y" type="int" />
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<argument index="4" name="z" type="int" />
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<description>
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</description>
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</method>
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<method name="add_textures_to">
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<return type="void" />
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<argument index="0" name="packer" type="TexturePacker" />
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<description>
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</description>
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</method>
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<method name="should_spawn">
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<return type="bool" />
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<argument index="0" name="chunk" type="VoxelChunk" />
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<argument index="1" name="x" type="int" />
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<argument index="2" name="y" type="int" />
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<argument index="3" name="z" type="int" />
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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