mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 06:07:14 +01:00
81 lines
3.5 KiB
C++
81 lines
3.5 KiB
C++
#ifndef FAST_QUADRATIC_MESH_SIMPLIFIER_H
|
|
#define FAST_QUADRATIC_MESH_SIMPLIFIER_H
|
|
|
|
/*************************************************************************/
|
|
/* fast_quadratic_mesh_simplifier.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/object/reference.h"
|
|
#include "core/variant/array.h"
|
|
|
|
#include "simplify.h"
|
|
|
|
class FastQuadraticMeshSimplifier : public Reference {
|
|
GDCLASS(FastQuadraticMeshSimplifier, Reference);
|
|
|
|
public:
|
|
int get_max_iteration_count() const;
|
|
void set_max_iteration_count(const int value);
|
|
|
|
int get_max_lossless_iteration_count() const;
|
|
void set_max_lossless_iteration_count(const int value);
|
|
|
|
bool get_enable_smart_link() const;
|
|
void set_enable_smart_link(const bool value);
|
|
|
|
bool get_preserve_border_edges() const;
|
|
void set_preserve_border_edges(const bool value);
|
|
|
|
bool get_preserve_uv_seam_edges() const;
|
|
void set_preserve_uv_seam_edges(const bool value);
|
|
|
|
bool get_preserve_uv_foldover_edges() const;
|
|
void set_preserve_uv_foldover_edges(const bool value);
|
|
|
|
int get_format() const;
|
|
void set_format(const int value);
|
|
|
|
void initialize(const Array &arrays);
|
|
Array get_arrays();
|
|
void simplify_mesh(int target_count, double aggressiveness = 7, bool verbose = false);
|
|
void simplify_mesh_lossless(bool verbose = false);
|
|
|
|
FastQuadraticMeshSimplifier();
|
|
~FastQuadraticMeshSimplifier();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
Simplify::FQMS simplify;
|
|
};
|
|
|
|
#endif
|