..
audio
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
navigation
Ported from godot4: Add support for emitting a signal when entering a NavLink
2023-06-09 19:08:38 +02:00
physics
Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
2023-05-01 12:24:31 +02:00
physics_2d
Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
2023-05-01 12:24:31 +02:00
rendering
Backported: Backport spatial shader built-ins
2023-06-11 09:37:10 +02:00
audio_server.cpp
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
audio_server.h
Ported from godot-plus: Add ability to mute AudioServer.
2023-04-10 19:42:23 +02:00
navigation_2d_server.cpp
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
navigation_2d_server.h
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
navigation_server.cpp
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
navigation_server.h
Backported from godot4: Rework Navigation Avoidance
2023-06-10 20:58:49 +02:00
physics_2d_server.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_2d_server.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_server.cpp
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
physics_server.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
register_server_types.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
register_server_types.h
rendering_server_callbacks.cpp
Also renamed the files.
2022-08-19 21:24:36 +02:00
rendering_server_callbacks.h
Also renamed the files.
2022-08-19 21:24:36 +02:00
rendering_server.cpp
Ported: Fix Polygon2D skinned bounds (for culling)
2023-05-01 13:34:35 +02:00
rendering_server.h
Ported: Fix Polygon2D skinned bounds (for culling)
2023-05-01 13:34:35 +02:00
SCsub
Cleaned up NavigationMeshGenerator and added it to the build.
2023-06-03 18:45:20 +02:00
server_wrap_mt_common.h