..
api
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
export
Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d
2022-08-19 12:08:35 +02:00
java
Fix android build.
2022-09-17 12:30:19 +02:00
plugin
Fix include.
2022-08-17 18:12:48 +02:00
android_input_handler.cpp
Fix android build.
2022-09-17 12:30:19 +02:00
android_input_handler.h
Ported: Cleanup the Android input logic implementation - m4gr3d
2022-09-17 11:35:25 +02:00
android_keys_utils.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
android_keys_utils.h
Clang format all files.
2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
audio_driver_opensl.h
Clang format all files.
2022-03-18 19:00:13 +01:00
detect.py
SCons: Refactor LTO options with lto=<none|thin|full>
2022-09-16 22:54:09 +02:00
dir_access_jandroid.cpp
Additional fixes to the Android get_current_dir()
implementation.
2022-09-16 22:45:21 +02:00
dir_access_jandroid.h
Fix inconsistent override warning.
2022-09-17 00:40:05 +02:00
file_access_android.cpp
Moved String and related classes under a string folder in core.
2022-08-17 14:19:55 +02:00
file_access_android.h
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp
Ported: Fix issue preventing the Android Editor from displaying the project content
2022-08-19 02:23:57 +02:00
file_access_filesystem_jandroid.h
Ported: Fix issue preventing the Android Editor from displaying the project content
2022-08-19 02:23:57 +02:00
java_class_wrapper.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
java_pandemonium_io_wrapper.cpp
Fix android build.
2022-08-19 16:21:38 +02:00
java_pandemonium_io_wrapper.h
Ported: Add support for multiple virtual keyboard types - brianwinterpixel
2022-08-19 16:18:53 +02:00
java_pandemonium_lib_jni.cpp
Ported: Cleanup the Android input logic implementation - m4gr3d
2022-09-17 11:35:25 +02:00
java_pandemonium_lib_jni.h
Ported: Cleanup the Android input logic implementation - m4gr3d
2022-09-17 11:35:25 +02:00
java_pandemonium_wrapper.cpp
Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606 , although I did it differently.
2022-03-28 13:21:41 +02:00
java_pandemonium_wrapper.h
Moved container related classes in core under a new containers directory.
2022-08-17 12:53:49 +02:00
jni_utils.cpp
Updated old paths in the android jni wrapper classes. This fixes the export templates.
2022-03-24 21:39:55 +01:00
jni_utils.h
Moved Engine and projectSettings.
2022-08-17 15:35:28 +02:00
logo.png
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
net_socket_android.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
net_socket_android.h
Clang format all files.
2022-03-18 19:00:13 +01:00
os_android.cpp
Also renamed the files.
2022-08-19 21:24:36 +02:00
os_android.h
Also renamed the files.
2022-08-19 21:24:36 +02:00
platform_config.h
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
power_android.cpp
Moved the error macros.
2022-08-17 15:14:19 +02:00
power_android.h
Clang format all files.
2022-03-18 19:00:13 +01:00
README.md
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
run_icon.png
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
SCsub
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
string_android.h
Moved String and related classes under a string folder in core.
2022-08-17 14:19:55 +02:00
thread_jandroid.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
thread_jandroid.h
Clang format all files.
2022-03-18 19:00:13 +01:00