pandemonium_engine/platform
Lyuma 3554a0aa81 Keep editor at normal priority on windows.
The multithreaded importer often causes system-wide hangs when importing more than 20 files at a time.
Running the editor at normal priority allows other applications on the system to be responsive during long imports.

(cherry picked from commit ee02a7f785b672304346028bc500949050432fa5)
2022-07-26 11:49:59 +02:00
..
android Fix an another error. 2022-07-25 22:30:16 +02:00
frt Also removed remnants of the core xatlas. 2022-04-02 12:41:05 +02:00
frt_sdl Also removed remnants of the core xatlas. 2022-04-02 12:41:05 +02:00
iphone Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
javascript Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
osx Ported: 2022-07-25 19:15:11 +02:00
server Fix compile when using llvm on linux. 2022-04-02 12:58:52 +02:00
windows Keep editor at normal priority on windows. 2022-07-26 11:49:59 +02:00
x11 Fix X11 is_window_maximized 2022-07-25 18:00:34 +02:00
register_platform_apis.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00