mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
99 lines
3.6 KiB
C++
99 lines
3.6 KiB
C++
#ifndef PROFILE_MANAGER_H
|
|
#define PROFILE_MANAGER_H
|
|
|
|
/*************************************************************************/
|
|
/* profile_manager.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "core/containers/vector.h"
|
|
#include "core/object/object.h"
|
|
|
|
#include "../profiles/player_profile.h"
|
|
|
|
class ProfileManager : public Object {
|
|
GDCLASS(ProfileManager, Object);
|
|
|
|
public:
|
|
static ProfileManager *get_singleton();
|
|
|
|
bool get_automatic_load() const;
|
|
void set_automatic_load(const bool load);
|
|
|
|
bool get_automatic_save() const;
|
|
void set_automatic_save(const bool load);
|
|
|
|
String get_save_file() const;
|
|
void set_save_file(const String &file);
|
|
|
|
int gets_player_profile_count() const;
|
|
Ref<PlayerProfile> gets_player_profile_index(const int index);
|
|
void adds_player_profile(const Ref<PlayerProfile> &profile);
|
|
void clears_player_profiles();
|
|
void removes_player_profile(const int index);
|
|
|
|
Ref<PlayerProfile> getc_player_profile();
|
|
|
|
void save();
|
|
void load();
|
|
|
|
void _save();
|
|
void _load();
|
|
|
|
void save_profile(const String &name);
|
|
void load_profile(const String &name);
|
|
|
|
void load_defaults();
|
|
|
|
Dictionary to_dict() const;
|
|
void from_dict(const Dictionary &dict);
|
|
|
|
void on_keybinds_changed(const StringName &class_path);
|
|
|
|
ProfileManager();
|
|
~ProfileManager();
|
|
|
|
protected:
|
|
void _on_player_profile_changed(Ref<PlayerProfile> profile);
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
static ProfileManager *_instance;
|
|
|
|
bool _automatic_load;
|
|
bool _automatic_save;
|
|
|
|
String _save_file;
|
|
|
|
Vector<Ref<PlayerProfile>> _s_player_profiles;
|
|
Ref<PlayerProfile> _c_player_profile;
|
|
};
|
|
|
|
#endif
|