mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
115 lines
3.8 KiB
C++
115 lines
3.8 KiB
C++
/*
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Copyright (c) 2019 Flairieve
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Copyright (c) 2020-2022 cobrapitz
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Copyright (c) 2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "paint_load_file_dialog.h"
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#include "../paint_canvas.h"
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#include "../paint_canvas_layer.h"
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#include "../paint_window.h"
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#include "../../paint_utilities.h"
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void PaintLoadFileDialog::load_img() {
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Ref<Image> image;
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image.instance();
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if (image->load(file_path) != OK) {
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ERR_FAIL_MSG("couldn't load image!");
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}
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PoolByteArray image_data = image->get_data();
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Ref<PaintCanvasLayer> layer = window->add_new_layer();
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int width = image->get_width();
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int height = image->get_height();
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if (canvas->get_canvas_width() < width) {
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canvas->resize(width, canvas->get_canvas_height());
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}
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if (canvas->get_canvas_height() < height) {
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canvas->resize(canvas->get_canvas_width(), height);
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}
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int iss = image_data.size() / 4;
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for (int i = 0; i < iss; ++i) {
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Color color = Color(image_data[i*4] / 255.0, image_data[i*4+1] / 255.0, image_data[i*4+2] / 255.0, image_data[i*4+3] / 255.0);
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Vector2i pos = PaintUtilities::to_2D(i, image->get_width());
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if (pos.x > layer->layer_width) {
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continue;
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}
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layer->set_pixel(pos.x, pos.y, color);
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}
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layer->update_texture();
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_file_selected(const String &path) {
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file_path = path;
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load_img();
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_confirmed() {
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/*
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return
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#print("ere")
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#load_img()
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*/
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_about_to_show() {
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invalidate();
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_visibility_changed() {
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invalidate();
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}
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void PaintLoadFileDialog::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_POSTINITIALIZE: {
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connect("file_selected", this, "_on_LoadFileDialog_file_selected");
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connect("about_to_show", this, "_on_LoadFileDialog_about_to_show");
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connect("confirmed", this, "_on_LoadFileDialog_confirmed");
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connect("visibility_changed", this, "_on_LoadFileDialog_visibility_changed");
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} break;
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}
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}
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PaintLoadFileDialog::PaintLoadFileDialog() {
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add_filter("*.png ; PNG Images");
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set_mode(FileDialog::MODE_OPEN_FILE);
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set_show_hidden_files(true);
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set_resizable(true);
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set_size(Size2(600, 400));
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set_title("Open a File");
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}
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PaintLoadFileDialog::~PaintLoadFileDialog() {
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}
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void PaintLoadFileDialog::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_on_LoadFileDialog_file_selected", "path"), &PaintLoadFileDialog::_on_LoadFileDialog_file_selected);
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ClassDB::bind_method(D_METHOD("_on_LoadFileDialog_confirmed"), &PaintLoadFileDialog::_on_LoadFileDialog_confirmed);
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ClassDB::bind_method(D_METHOD("_on_LoadFileDialog_about_to_show"), &PaintLoadFileDialog::_on_LoadFileDialog_about_to_show);
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ClassDB::bind_method(D_METHOD("_on_LoadFileDialog_visibility_changed"), &PaintLoadFileDialog::_on_LoadFileDialog_visibility_changed);
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}
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