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https://github.com/Relintai/pandemonium_engine.git
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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
#include "database.h"
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#include "database_connection.h"
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#include "query_builder.h"
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#include "query_result.h"
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#include "table_builder.h"
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String Database::get_connection_string() {
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return _connection_string;
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}
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void Database::set_connection_string(const String &val) {
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_connection_string = val;
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}
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Ref<DatabaseConnection> Database::get_connection() {
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return _allocate_connection();
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}
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Ref<DatabaseConnection> Database::_allocate_connection() {
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//Ref<DatabaseConnection> dbc;
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//dbc.instance();
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//dbc->set_owner(this); //if needed
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//dbc->database_connect(_connection_string);
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//return dbc;
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return Ref<DatabaseConnection>();
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}
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Database::Database() {
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}
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Database::~Database() {
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}
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void Database::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_connection_string"), &Database::get_connection_string);
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ClassDB::bind_method(D_METHOD("set_connection_string", "value"), &Database::set_connection_string);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "connection_string"), "set_connection_string", "get_connection_string");
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ClassDB::bind_method(D_METHOD("get_connection"), &Database::get_connection);
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}
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