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40 lines
1.6 KiB
XML
40 lines
1.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GSAISteeringBehavior" inherits="Reference" version="3.11">
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<brief_description>
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Base class for all steering behaviors.
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</brief_description>
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<description>
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Base class for all steering behaviors.
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Steering behaviors calculate the linear and the angular acceleration to be to the agent that owns them.
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Individual steering behaviors encapsulate the steering logic.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_calculate_steering" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
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<description>
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The calculate_steering function is the entry point for all behaviors. Sets the acceleration with the behavior's desired amount of acceleration.
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</description>
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</method>
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<method name="calculate_steering">
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<return type="void" />
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<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
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<description>
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The calculate_steering function is the entry point for all behaviors. Sets the acceleration with the behavior's desired amount of acceleration.
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</description>
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</method>
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</methods>
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<members>
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<member name="agent" type="GSAISteeringAgent" setter="set_agent" getter="get_agent">
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The AI agent on which the steering behavior bases its calculations.
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</member>
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<member name="is_enabled" type="bool" setter="set_is_enabled" getter="get_is_enabled" default="true">
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If false, all calculations return zero amounts of acceleration.
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</member>
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</members>
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<constants>
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</constants>
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</class>
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