pandemonium_engine/modules/entity_spell_system/doc_classes/LootDataBase.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="LootDataBase" inherits="Resource" version="3.10">
<brief_description>
Base class for storing loot information for entities.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_get_loot" qualifiers="virtual">
<return type="Array" />
<description>
</description>
</method>
<method name="get_item" qualifiers="const">
<return type="ItemTemplate" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_item_chance" qualifiers="const">
<return type="float" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_loot">
<return type="Array" />
<description>
</description>
</method>
<method name="get_loot_db" qualifiers="const">
<return type="LootDataBase" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="get_loot_db_chance" qualifiers="const">
<return type="float" />
<argument index="0" name="index" type="int" />
<description>
</description>
</method>
<method name="set_item">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="ItemTemplate" />
<description>
</description>
</method>
<method name="set_item_chance">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="float" />
<description>
</description>
</method>
<method name="set_loot_db">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="LootDataBase" />
<description>
</description>
</method>
<method name="set_loot_db_chance">
<return type="void" />
<argument index="0" name="index" type="int" />
<argument index="1" name="value" type="float" />
<description>
</description>
</method>
</methods>
<members>
<member name="items_size" type="int" setter="set_items_size" getter="get_items_size" default="0">
</member>
<member name="loot_db_size" type="int" setter="set_loot_db_size" getter="get_loot_db_size" default="0">
</member>
</members>
<constants>
</constants>
</class>