pandemonium_engine/modules/entity_spell_system/doc_classes/AuraData.xml

105 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="AuraData" inherits="Resource" version="3.10">
<brief_description>
Stores an [Aura]'s runtime data on an [Entity].
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_from_dict" qualifiers="virtual">
<return type="void" />
<argument index="0" name="dict" type="Dictionary" />
<description>
</description>
</method>
<method name="_from_send_array" qualifiers="virtual">
<return type="void" />
<argument index="0" name="arr" type="Array" />
<description>
</description>
</method>
<method name="_to_dict" qualifiers="virtual">
<return type="Dictionary" />
<description>
</description>
</method>
<method name="_to_send_array" qualifiers="virtual">
<return type="Array" />
<description>
</description>
</method>
<method name="from_dict">
<return type="void" />
<argument index="0" name="dict" type="Dictionary" />
<description>
</description>
</method>
<method name="from_send_array">
<return type="void" />
<argument index="0" name="arr" type="Array" />
<description>
</description>
</method>
<method name="refresh">
<return type="void" />
<argument index="0" name="remaining" type="float" />
<description>
</description>
</method>
<method name="set_remaining_absorb">
<return type="void" />
<argument index="0" name="value" type="int" />
<description>
</description>
</method>
<method name="to_dict">
<return type="Dictionary" />
<description>
</description>
</method>
<method name="to_send_array">
<return type="Array" />
<description>
</description>
</method>
</methods>
<members>
<member name="aura" type="Spell" setter="set_aura" getter="get_aura">
</member>
<member name="aura_id" type="int" setter="set_aura_id" getter="get_aura_id" default="0">
</member>
<member name="caster" type="Entity" setter="caster_set" getter="caster_get">
</member>
<member name="caster_path" type="NodePath" setter="caster_set_path" getter="caster_get_path" default="NodePath(&quot;&quot;)">
</member>
<member name="damage" type="int" setter="damage_set" getter="damage_get" default="0">
</member>
<member name="damage_count" type="float" setter="damage_set_count" getter="damage_get_count" default="0.0">
</member>
<member name="damage_taken" type="int" setter="damage_set_taken" getter="damage_get_taken" default="0">
</member>
<member name="heal" type="int" setter="heal_set" getter="heal_get" default="0">
</member>
<member name="is_timed" type="bool" setter="set_is_timed" getter="get_is_timed" default="false">
</member>
<member name="owner" type="Entity" setter="set_owner" getter="get_owner">
</member>
<member name="remaining_absorb" type="int" setter="heal_set" getter="get_remaining_absorb" default="0">
</member>
<member name="remaining_time" type="float" setter="set_remaining_time" getter="get_remaining_time" default="0.0">
</member>
<member name="slow" type="float" setter="set_slow" getter="get_slow" default="0.0">
</member>
<member name="tick" type="float" setter="set_tick" getter="get_tick" default="0.0">
</member>
<member name="time_since_last_tick" type="float" setter="set_time_since_last_tick" getter="get_time_since_last_tick" default="0.0">
</member>
<member name="unhandled_ticks" type="int" setter="set_unhandled_ticks" getter="get_unhandled_ticks" default="0">
</member>
</members>
<constants>
</constants>
</class>