..
api
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
export
Ported: Fix issue causing the Android Editor port to crash when saving a scene
2022-07-29 20:15:01 +02:00
java
Fix android editor build.
2022-08-02 16:27:43 +02:00
plugin
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
android_input_handler.cpp
Ported: Remove broken scroll gesture on Android - madmiraal
2022-07-29 11:46:13 +02:00
android_input_handler.h
Ported: Remove broken scroll gesture on Android - madmiraal
2022-07-29 11:46:13 +02:00
android_keys_utils.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
android_keys_utils.h
Clang format all files.
2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
audio_driver_opensl.h
Clang format all files.
2022-03-18 19:00:13 +01:00
detect.py
Fix typo.
2022-08-02 16:29:52 +02:00
dir_access_jandroid.cpp
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
dir_access_jandroid.h
Added overrides.
2022-07-29 19:46:24 +02:00
file_access_android.cpp
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
file_access_android.h
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp
File: Re-add support to skip CR (\r
) in File::get_as_text
2022-08-02 17:58:32 +02:00
file_access_filesystem_jandroid.h
Ported: Address remaining scoped storage regressions
2022-07-29 23:48:31 +02:00
java_class_wrapper.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
java_pandemonium_io_wrapper.cpp
Fix an another typo.
2022-07-27 00:33:10 +02:00
java_pandemonium_io_wrapper.h
Ported: Add a method for obtaining display cutouts on Android - madmiraal
2022-07-27 00:21:20 +02:00
java_pandemonium_lib_jni.cpp
Ported: Fix exit code of --help and --version, and test them in CI
2022-07-29 21:45:04 +02:00
java_pandemonium_lib_jni.h
Fix typo.
2022-07-29 20:01:31 +02:00
java_pandemonium_wrapper.cpp
Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606 , although I did it differently.
2022-03-28 13:21:41 +02:00
java_pandemonium_wrapper.h
Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606 , although I did it differently.
2022-03-28 13:21:41 +02:00
jni_utils.cpp
Updated old paths in the android jni wrapper classes. This fixes the export templates.
2022-03-24 21:39:55 +01:00
jni_utils.h
Clang format all files.
2022-03-18 19:00:13 +01:00
logo.png
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
net_socket_android.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
net_socket_android.h
Clang format all files.
2022-03-18 19:00:13 +01:00
os_android.cpp
Ported: Fix issue causing the Android Editor port to crash when saving a scene
2022-07-29 20:15:01 +02:00
os_android.h
Ported: Fix issue causing the Android Editor port to crash when saving a scene
2022-07-29 20:15:01 +02:00
platform_config.h
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
power_android.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
power_android.h
Clang format all files.
2022-03-18 19:00:13 +01:00
README.md
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
run_icon.png
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
SCsub
Ported: Add full support for Android scoped storage.
2022-07-29 19:24:07 +02:00
string_android.h
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00
thread_jandroid.cpp
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
thread_jandroid.h
Clang format all files.
2022-03-18 19:00:13 +01:00