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meshinstance2d_navigation_geometry_parser_2d.cpp
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Use the new temporary clipper2 module for the rest of the code that needs clipper2.
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2023-06-06 22:59:09 +02:00 |
meshinstance2d_navigation_geometry_parser_2d.h
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
multimeshinstance2d_navigation_geometry_parser_2d.cpp
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Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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2023-06-07 15:25:32 +02:00 |
multimeshinstance2d_navigation_geometry_parser_2d.h
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
polygon2d_navigation_geometry_parser_2d.cpp
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
polygon2d_navigation_geometry_parser_2d.h
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
staticbody2d_navigation_geometry_parser_2d.cpp
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Added CapsuleShape2D support for StaticBody2DNavigationGeometryParser2D.
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2023-06-07 00:36:53 +02:00 |
staticbody2d_navigation_geometry_parser_2d.h
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
tilemap_navigation_geometry_parser_2d.cpp
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Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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2023-06-07 15:25:32 +02:00 |
tilemap_navigation_geometry_parser_2d.h
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |