pandemonium_engine/modules/navigation_geometry_parsers/geometry_parser_2d
2023-06-07 15:25:32 +02:00
..
meshinstance2d_navigation_geometry_parser_2d.cpp Use the new temporary clipper2 module for the rest of the code that needs clipper2. 2023-06-06 22:59:09 +02:00
meshinstance2d_navigation_geometry_parser_2d.h Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00
multimeshinstance2d_navigation_geometry_parser_2d.cpp Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1. 2023-06-07 15:25:32 +02:00
multimeshinstance2d_navigation_geometry_parser_2d.h Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00
polygon2d_navigation_geometry_parser_2d.cpp Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00
polygon2d_navigation_geometry_parser_2d.h Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00
staticbody2d_navigation_geometry_parser_2d.cpp Added CapsuleShape2D support for StaticBody2DNavigationGeometryParser2D. 2023-06-07 00:36:53 +02:00
staticbody2d_navigation_geometry_parser_2d.h Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00
tilemap_navigation_geometry_parser_2d.cpp Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1. 2023-06-07 15:25:32 +02:00
tilemap_navigation_geometry_parser_2d.h Updated navigation geometry parsers, and added them to the build. 2023-06-06 07:55:19 +02:00