pandemonium_engine/platform/x11
2022-07-29 09:03:02 +02:00
..
export Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
context_gl_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
context_gl_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
crash_handler_x11.cpp Crash handler: Use print_error to include backtrace in logs 2022-07-27 14:25:16 +02:00
crash_handler_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect_prime.cpp
detect_prime.h
detect.py Linux: Use pkg-config for alsa, libudev and GL too 2022-07-27 09:03:00 +02:00
joypad_linux.cpp Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
joypad_linux.h Read and store joypad events in a separate thread on x11 platform 2022-07-27 15:01:13 +02:00
key_mapping_x11.cpp
key_mapping_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Fix set_window_size crash when using NaN 2022-07-29 09:03:02 +02:00
os_x11.h Ported: [3.x] Improve embedded PCK loading and exporting. - bruvzg 2022-07-27 09:33:39 +02:00
pandemonium_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
power_x11.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md
SCsub Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.