pandemonium_engine/core
Relintai b4692f1763 Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support.
Use smaller .mo files instead of .po, if gettext is available.
Convert editor fonts to .woff2 format.
- bruvzg
fd2fba7c2c
2023-10-02 21:12:03 +02:00
..
bind Added a new SubProcess class with a Uniz backend for better process control. 2023-09-10 12:19:51 +02:00
config Fix ProjectSettings::localize_path for Windows paths 2023-08-27 12:05:08 +02:00
containers Ported parts of : Refactor Node Processing 2023-06-12 21:13:26 +02:00
crypto Use NULLs. 2023-08-30 13:24:46 +02:00
error Ported: Fix header guard in error_macros.h - madmiraal 2022-09-16 22:01:08 +02:00
input Backported _shortcut_input() virtual from godot4. 2023-09-07 09:56:16 +02:00
io Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support. 2023-10-02 21:12:03 +02:00
log Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
math BVH - fix axis getting mixed up when split leaf 2023-10-02 16:56:12 +02:00
object Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript) 2023-09-06 01:45:29 +02:00
os Added a new SubProcess class with a Uniz backend for better process control. 2023-09-10 12:19:51 +02:00
string Ported from godot: Add context support for editor translation 2023-10-02 20:48:04 +02:00
variant Core: Add recursion level check for VariantWriter::write() 2023-10-02 16:25:48 +02:00
core_builders.py Added support for specifying a COPYRIGHT.txt file for modules. 2022-12-31 18:12:06 +01:00
core_string_names.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
core_string_names.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
global_constants.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
global_constants.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
int_types.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
register_core_types.cpp Added a new SubProcess class with a Uniz backend for better process control. 2023-09-10 12:19:51 +02:00
register_core_types.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added support for specifying a COPYRIGHT.txt file for modules. 2022-12-31 18:12:06 +01:00
typedefs.h Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations. 2023-04-16 15:42:57 +02:00
version.h Fix Windows StringFileInfo structure 2023-08-30 10:52:11 +02:00