mirror of
https://github.com/Relintai/pandemonium_engine.git
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591 lines
21 KiB
C++
591 lines
21 KiB
C++
/*************************************************************************/
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/* merge_group_editor_plugin.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "merge_group_editor_plugin.h"
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#include "core/io/resource_saver.h"
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#include "editor/editor_file_dialog.h"
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#include "editor/spatial_editor_gizmos.h"
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#include "scene/3d/mesh_instance.h"
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#include "scene/gui/check_box.h"
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#include "scene/gui/spin_box.h"
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#include "scene/resources/mesh/merging_tool.h"
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#include "scene/resources/packed_scene.h"
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EditorProgress *MergeGroupEditorPlugin::tmp_progress = nullptr;
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EditorProgress *MergeGroupEditorPlugin::tmp_subprogress = nullptr;
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void MergeGroupEditorBakeDialog::_bake_confirm() {
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_owner_plugin->dialog_pressed_bake(_single_scene->is_pressed(), (int)_subscene_polycount_threshold->get_value());
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}
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void MergeGroupEditorBakeDialog::_add_bake_checkbox(Node *p_parent, CheckBox **pp_checkbox, const String &p_text, const String &p_tooltip, bool p_default) {
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*pp_checkbox = memnew(CheckBox);
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(*pp_checkbox)->set_text(TTR(p_text));
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(*pp_checkbox)->set_tooltip(TTR(p_tooltip));
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(*pp_checkbox)->set_pressed(p_default);
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p_parent->add_child(*pp_checkbox);
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}
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void MergeGroupEditorBakeDialog::_add_bake_spinbox(VBoxContainer *p_parent, SpinBox **pp_spinbox, const String &p_text, const String &p_tooltip, int32_t p_min, int32_t p_max, int32_t p_step, int32_t p_default) {
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*pp_spinbox = memnew(SpinBox);
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(*pp_spinbox)->set_min(p_min);
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(*pp_spinbox)->set_max(p_max);
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(*pp_spinbox)->set_step(p_step);
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(*pp_spinbox)->set_value(p_default);
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(*pp_spinbox)->set_tooltip(p_tooltip);
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p_parent->add_margin_child(TTR(p_text), *pp_spinbox);
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}
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void MergeGroupEditorBakeDialog::fill_merge_group_params(MergeGroup &r_merge_group) {
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r_merge_group.set_param_enabled(MergeGroup::PARAM_ENABLED_SHADOW_PROXY, _shadow_proxy->is_pressed());
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r_merge_group.set_param_enabled(MergeGroup::PARAM_ENABLED_CONVERT_CSGS, _convert_csgs->is_pressed());
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r_merge_group.set_param_enabled(MergeGroup::PARAM_ENABLED_CONVERT_GRIDMAPS, _convert_gridmaps->is_pressed());
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r_merge_group.set_param_enabled(MergeGroup::PARAM_ENABLED_COMBINE_SURFACES, _combine_surfaces->is_pressed());
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r_merge_group.set_param_enabled(MergeGroup::PARAM_ENABLED_CLEAN_MESHES, _clean_meshes->is_pressed());
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r_merge_group.set_param(MergeGroup::PARAM_GROUP_SIZE, _group_size->get_value());
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r_merge_group.set_param(MergeGroup::PARAM_SPLITS_HORIZONTAL, _splits_horz->get_value());
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r_merge_group.set_param(MergeGroup::PARAM_SPLITS_VERTICAL, _splits_vert->get_value());
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r_merge_group.set_param(MergeGroup::PARAM_MIN_SPLIT_POLY_COUNT, _min_split_poly_count->get_value());
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}
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MergeGroupEditorBakeDialog::MergeGroupEditorBakeDialog(MergeGroupEditorPlugin *p_owner) {
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_owner_plugin = p_owner;
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set_title("Bake MergeGroup");
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get_ok()->connect("pressed", this, "_bake_confirm");
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VBoxContainer *vbc = memnew(VBoxContainer);
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add_child(vbc);
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_add_bake_checkbox(vbc, &_single_scene, "Single Scene", "Save meshes as a single scene or separate scenes.", true);
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_add_bake_spinbox(vbc, &_subscene_polycount_threshold, "Subscene Polycount Threshold:", "Threshold polycount to split scenes into separate subscenes.", 0, 1024 * 128, 64, 1024);
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_add_bake_checkbox(vbc, &_shadow_proxy, "Shadow Proxy", "Separate meshes for shadow rendering.", true);
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_add_bake_checkbox(vbc, &_convert_csgs, "Convert CSGs", "Convert CSGs to meshes so they can be merged.", true);
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_add_bake_checkbox(vbc, &_convert_gridmaps, "Convert GridMaps", "Convert GridMaps to meshes so they can be merged.");
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_add_bake_checkbox(vbc, &_combine_surfaces, "Combine Surfaces", "Combine merged surfaces to form an \"ubermesh\".", true);
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_add_bake_checkbox(vbc, &_clean_meshes, "Clean Meshes", "Clean geometry data, remove degenerate triangles.");
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_add_bake_spinbox(vbc, &_group_size, "Group Size", "When non-zero, only local groups of the corresponding number of meshes will be merged.", 0, 128, 1, 0);
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_add_bake_spinbox(vbc, &_splits_horz, "Splits Horizontal", "When above 1, the final meshes will be split into a grid on the horizontal axis.", 0, 16, 1, 1);
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_add_bake_spinbox(vbc, &_splits_vert, "Splits Vertical", "When above 1, the final meshes will be split into a grid on the vertical axis.", 0, 16, 1, 1);
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_add_bake_spinbox(vbc, &_min_split_poly_count, "Min Split Polycount", "When splitting by grid, only meshes above this minimum polycount will be split.", 0, 1024 * 128, 256, 1024);
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}
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void MergeGroupEditorBakeDialog::_bind_methods() {
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ClassDB::bind_method("_bake_confirm", &MergeGroupEditorBakeDialog::_bake_confirm);
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}
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//////////////////////////////////////////////////////////
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bool MergeGroupEditorPlugin::bake_func_step(float p_progress, const String &p_description, void *, bool p_force_refresh) {
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if (!tmp_progress) {
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tmp_progress = memnew(EditorProgress("bake_merge_group", TTR("Bake MergeGroup"), 1000, true));
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ERR_FAIL_NULL_V(tmp_progress, false);
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}
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return tmp_progress->step(p_description, p_progress * 1000, p_force_refresh);
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}
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bool MergeGroupEditorPlugin::bake_func_substep(float p_progress, const String &p_description, void *, bool p_force_refresh) {
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if (!tmp_subprogress) {
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tmp_subprogress = memnew(EditorProgress("bake_merge_group_substep", "", 1000, true));
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ERR_FAIL_NULL_V(tmp_subprogress, false);
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}
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return tmp_subprogress->step(p_description, p_progress * 1000, p_force_refresh);
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}
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void MergeGroupEditorPlugin::bake_func_end(uint32_t p_time_started) {
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if (tmp_progress != nullptr) {
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memdelete(tmp_progress);
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tmp_progress = nullptr;
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}
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if (tmp_subprogress != nullptr) {
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memdelete(tmp_subprogress);
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tmp_subprogress = nullptr;
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}
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const int time_taken = (OS::get_singleton()->get_ticks_msec() - p_time_started) * 0.001;
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if (time_taken >= 1) {
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// Only print a message and request attention if baking took at least 1 second.
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print_line(vformat("Done baking MergeGroup in %02d:%02d:%02d.", time_taken / 3600, (time_taken % 3600) / 60, time_taken % 60));
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// Request attention in case the user was doing something else.
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OS::get_singleton()->request_attention();
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}
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}
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void MergeGroupEditorPlugin::dialog_pressed_bake(bool p_single_scene, int p_subscene_polycount_threshold) {
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if (!_merge_group) {
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return;
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}
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_params.single_scene = p_single_scene;
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_params.subscene_polycount_threshold = p_subscene_polycount_threshold;
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Node *root = _merge_group->get_tree()->get_edited_scene_root();
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if (root == _merge_group) {
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EditorNode::get_singleton()->show_warning(TTR("Cannot bake MergeGroup when it is scene root."));
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return;
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}
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String scene_path = _merge_group->get_filename();
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if (scene_path == String()) {
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scene_path = _merge_group->get_owner()->get_filename();
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}
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if (scene_path == String()) {
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EditorNode::get_singleton()->show_warning(TTR("Can't determine a save path for merge group.\nSave your scene and try again."));
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return;
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}
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scene_path = scene_path.get_basename() + ".tscn";
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file_dialog->set_current_path(scene_path);
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file_dialog->popup_centered_ratio();
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}
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bool MergeGroupEditorPlugin::_find_visual_instances_recursive(Node *p_node) {
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if (Object::cast_to<VisualInstance>(p_node)) {
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return true;
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}
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for (int n = 0; n < p_node->get_child_count(); n++) {
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if (_find_visual_instances_recursive(p_node->get_child(n))) {
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return true;
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}
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}
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return false;
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}
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void MergeGroupEditorPlugin::_bake() {
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ERR_FAIL_NULL(_merge_group);
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// If the merge group does not contain any VisualInstance children, flag an error.
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if (!_find_visual_instances_recursive(_merge_group)) {
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EditorNode::get_singleton()->show_warning(TTR("MergeGroup does not contain any VisualInstances.\nCannot Bake."));
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return;
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}
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bake_dialog->show();
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}
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Spatial *MergeGroupEditorPlugin::_convert_merge_group_to_spatial(MergeGroup *p_merge_group) {
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ERR_FAIL_NULL_V(p_merge_group, nullptr);
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Node *parent = p_merge_group->get_parent();
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ERR_FAIL_NULL_V(parent, nullptr);
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Spatial *spatial = memnew(Spatial);
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parent->add_child(spatial);
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// They can't have the same name at the same time.
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String name = p_merge_group->get_name();
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p_merge_group->set_name(name + "_temp");
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spatial->set_name(name);
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// Identical transforms.
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spatial->set_transform(p_merge_group->get_transform());
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// Move the children.
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// GODOT is abysmally bad at moving children in order unfortunately.
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// So reverse order for now.
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for (int n = p_merge_group->get_child_count() - 1; n >= 0; n--) {
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Node *child = p_merge_group->get_child(n);
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p_merge_group->remove_child(child);
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spatial->add_child(child);
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}
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// Change owners.
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MergingTool::_invalidate_owner_recursive(spatial, nullptr, p_merge_group->get_owner());
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// Delete AND detach the merge group from the tree.
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p_merge_group->_delete_node(p_merge_group);
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return spatial;
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}
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void MergeGroupEditorPlugin::_bake_select_file(const String &p_file) {
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if (!_merge_group) {
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return;
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}
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// Special treatment for scene root.
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Node *root = _merge_group->get_tree()->get_edited_scene_root();
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// Cannot bake scene root.
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if (root == _merge_group) {
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EditorNode::get_singleton()->show_warning(TTR("Cannot bake scene root.\nPlease move to a branch before baking."));
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ERR_FAIL_COND(root == _merge_group);
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}
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Node *parent = _merge_group->get_parent();
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ERR_FAIL_NULL(parent);
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// Disallow saving to the same scene as the root scene
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// (this is usually user error), and prevents losing work.
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if (root->get_filename() == p_file) {
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EditorNode::get_singleton()->show_warning(TTR("Cannot save to the currently edited scene.\nPlease save to a different scene."));
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ERR_FAIL_COND(root->get_filename() == p_file);
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}
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// Ensure to reset this when exiting this routine!
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// Spatial gizmos, especially for meshes are very expensive
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// in terms of RAM and performance, and are totally
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// unnecessary for temporary objects
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SpatialEditor::_prevent_gizmo_generation = true;
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#ifdef GODOT_MERGING_VERBOSE
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MergingTool::debug_branch(_merge_group, "START_SCENE");
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#endif
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Spatial *hanger = memnew(Spatial);
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hanger->set_name("hanger");
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parent->add_child(hanger);
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hanger->set_owner(_merge_group->get_owner());
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uint32_t time_start = OS::get_singleton()->get_ticks_msec();
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bake_func_step(0.0, "Duplicating Branch", nullptr, true);
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_duplicate_branch(_merge_group, hanger);
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// Temporarily hide source branch, to speed things up in the editor.
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bool was_visible = _merge_group->is_visible_in_tree();
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_merge_group->hide();
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MergeGroup *merge_group_copy = Object::cast_to<MergeGroup>(hanger->get_child(0));
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// Set the parameters in the copy mergegroup to those set up in the bake dialog.
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bake_dialog->fill_merge_group_params(*merge_group_copy);
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if (merge_group_copy->merge_meshes_in_editor()) {
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if (!bake_func_step(1.0, "Saving Scene", nullptr, true)) {
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// Convert the merge node to a spatial..
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// Once baked we don't want baked scenes to be merged AGAIN
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// when incorporated into scenes.
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Spatial *final_branch = _convert_merge_group_to_spatial(merge_group_copy);
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// Only save if not cancelled by user.
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_save_scene(final_branch, p_file);
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}
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}
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#ifdef GODOT_MERGING_VERBOSE
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MergingTool::debug_branch(hanger, "END_SCENE");
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#endif
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// Finished.
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hanger->queue_delete();
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_merge_group->set_visible(was_visible);
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SpatialEditor::_prevent_gizmo_generation = false;
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bake_func_end(time_start);
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}
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void MergeGroupEditorPlugin::_remove_queue_deleted_nodes_recursive(Node *p_node) {
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if (p_node->is_queued_for_deletion()) {
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p_node->get_parent()->remove_child(p_node);
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return;
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}
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for (int n = p_node->get_child_count() - 1; n >= 0; n--) {
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_remove_queue_deleted_nodes_recursive(p_node->get_child(n));
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}
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}
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uint32_t MergeGroupEditorPlugin::_get_mesh_poly_count(const MeshInstance &p_mi) const {
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Ref<Mesh> rmesh = p_mi.get_mesh();
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if (rmesh.is_valid()) {
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return rmesh->get_face_count();
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}
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return 0;
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}
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bool MergeGroupEditorPlugin::_replace_with_branch_scene(const String &p_file, Node *p_base) {
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Node *old_owner = p_base->get_owner();
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Ref<PackedScene> sdata = ResourceLoader::load(p_file);
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if (!sdata.is_valid()) {
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ERR_PRINT("Error loading scene from \"" + p_file + "\".");
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return false;
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}
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Node *instanced_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
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if (!instanced_scene) {
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ERR_PRINT("Error instancing scene from \"" + p_file + "\".");
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return false;
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}
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Node *parent = p_base->get_parent();
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int pos = p_base->get_index();
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parent->remove_child(p_base);
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parent->add_child(instanced_scene);
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parent->move_child(instanced_scene, pos);
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List<Node *> owned;
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p_base->get_owned_by(p_base->get_owner(), &owned);
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Array owners;
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for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
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owners.push_back(F->get());
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}
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instanced_scene->set_owner(old_owner);
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p_base->queue_delete();
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return true;
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}
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bool MergeGroupEditorPlugin::_save_subscene(Node *p_root, Node *p_branch, String p_base_filename, int &r_subscene_count) {
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bake_func_substep(0.0, p_branch->get_name(), nullptr, false);
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Node *scene_root = p_root;
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RBMap<Node *, Node *> reown;
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reown[scene_root] = p_branch;
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Node *copy = p_branch->duplicate_and_reown(reown);
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bake_func_substep(0.2, p_branch->get_name(), nullptr, false);
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if (copy) {
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Ref<PackedScene> sdata = memnew(PackedScene);
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Error err = sdata->pack(copy);
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memdelete(copy);
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bake_func_substep(0.4, p_branch->get_name(), nullptr, false);
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if (err != OK) {
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WARN_PRINT("Couldn't save subscene \"" + p_branch->get_name() + "\" . Likely dependencies (instances) couldn't be satisfied. Saving as part of main scene instead.");
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return false;
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}
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String filename = p_base_filename + "_" + itos(r_subscene_count++) + ".scn";
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#ifdef DEV_ENABLED
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print_verbose("Save subscene: " + filename);
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#endif
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err = ResourceSaver::save(filename, sdata, ResourceSaver::FLAG_COMPRESS);
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bake_func_substep(0.6, p_branch->get_name(), nullptr, false);
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if (err != OK) {
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WARN_PRINT("Error saving subscene \"" + p_branch->get_name() + "\" , saving as part of main scene instead.");
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return false;
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}
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_replace_with_branch_scene(filename, p_branch);
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} else {
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WARN_PRINT("Error duplicating subscene \"" + p_branch->get_name() + "\" , saving as part of main scene instead.");
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return false;
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}
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return true;
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}
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void MergeGroupEditorPlugin::_save_mesh_subscenes_recursive(Node *p_root, Node *p_node, String p_base_filename, int &r_subscene_count) {
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if (p_node->is_queued_for_deletion()) {
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return;
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}
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// Is a subscene already?
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if (p_node->get_filename().length() && (p_node != p_root)) {
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return;
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}
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// Is it a mesh instance?
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MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
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// Don't save subscenes for trivially sized meshes.
|
|
if (mi && (!_params.subscene_polycount_threshold || ((int)_get_mesh_poly_count(*mi) > _params.subscene_polycount_threshold))) {
|
|
// Save as subscene.
|
|
if (_save_subscene(p_root, p_node, p_base_filename, r_subscene_count)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Replaced subscenes will be added to the last child, so going in reverse order is necessary.
|
|
for (int n = p_node->get_child_count() - 1; n >= 0; n--) {
|
|
_save_mesh_subscenes_recursive(p_root, p_node->get_child(n), p_base_filename, r_subscene_count);
|
|
}
|
|
}
|
|
|
|
void MergeGroupEditorPlugin::_push_mesh_data_to_gpu_recursive(Node *p_node) {
|
|
// Is it a mesh instance?
|
|
MeshInstance *mi = Object::cast_to<MeshInstance>(p_node);
|
|
|
|
if (mi) {
|
|
Ref<Mesh> rmesh = mi->get_mesh();
|
|
if (rmesh.is_valid()) {
|
|
rmesh->set_storage_mode(Mesh::STORAGE_MODE_GPU);
|
|
}
|
|
}
|
|
|
|
for (int n = 0; n < p_node->get_child_count(); n++) {
|
|
_push_mesh_data_to_gpu_recursive(p_node->get_child(n));
|
|
}
|
|
}
|
|
|
|
bool MergeGroupEditorPlugin::_save_scene(Node *p_branch, String p_filename) {
|
|
// For some reason the saving machinery doesn't deal well with nodes queued for deletion,
|
|
// so we will remove them from the scene tree (as risk of leaks, but the queue delete machinery
|
|
// should still work when detached).
|
|
_remove_queue_deleted_nodes_recursive(p_branch);
|
|
|
|
// All mesh data must be on the GPU for the Mesh saving routines to work.
|
|
_push_mesh_data_to_gpu_recursive(p_branch);
|
|
|
|
Node *scene_root = p_branch->get_tree()->get_edited_scene_root();
|
|
|
|
RBMap<Node *, Node *> reown;
|
|
reown[scene_root] = p_branch;
|
|
|
|
Node *copy = p_branch->duplicate_and_reown(reown);
|
|
|
|
#ifdef GODOT_MERGING_VERBOSE
|
|
MergingTool::debug_branch(copy, "SAVE SCENE:");
|
|
#endif
|
|
|
|
bake_func_substep(0.0, p_filename, nullptr, false);
|
|
|
|
if (copy) {
|
|
// Save any large meshes as compressed resources.
|
|
if (!_params.single_scene) {
|
|
int subscene_count = 0;
|
|
_save_mesh_subscenes_recursive(copy, copy, p_filename.get_basename(), subscene_count);
|
|
}
|
|
|
|
bake_func_substep(0.4, p_filename, nullptr, false);
|
|
|
|
Ref<PackedScene> sdata = memnew(PackedScene);
|
|
Error err = sdata->pack(copy);
|
|
memdelete(copy);
|
|
|
|
bake_func_substep(0.8, p_filename, nullptr, false);
|
|
|
|
if (err != OK) {
|
|
EditorNode::get_singleton()->show_warning(TTR("Couldn't save merged branch.\nLikely dependencies (instances) couldn't be satisfied."));
|
|
return false;
|
|
}
|
|
|
|
err = ResourceSaver::save(p_filename, sdata, ResourceSaver::FLAG_COMPRESS);
|
|
if (err != OK) {
|
|
EditorNode::get_singleton()->show_warning(TTR("Error saving scene."));
|
|
return false;
|
|
}
|
|
} else {
|
|
EditorNode::get_singleton()->show_warning(TTR("Error duplicating scene to save it."));
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void MergeGroupEditorPlugin::_duplicate_branch(Node *p_branch, Node *p_new_parent) {
|
|
Node *dup = p_branch->duplicate();
|
|
|
|
ERR_FAIL_NULL(dup);
|
|
|
|
p_new_parent->add_child(dup);
|
|
|
|
Node *new_owner = p_new_parent->get_owner();
|
|
dup->set_owner(new_owner);
|
|
|
|
MergingTool::_invalidate_owner_recursive(dup, nullptr, new_owner);
|
|
}
|
|
|
|
void MergeGroupEditorPlugin::edit(Object *p_object) {
|
|
MergeGroup *mg = Object::cast_to<MergeGroup>(p_object);
|
|
if (!mg) {
|
|
return;
|
|
}
|
|
|
|
_merge_group = mg;
|
|
}
|
|
|
|
bool MergeGroupEditorPlugin::handles(Object *p_object) const {
|
|
return p_object->is_class("MergeGroup");
|
|
}
|
|
|
|
void MergeGroupEditorPlugin::make_visible(bool p_visible) {
|
|
if (p_visible) {
|
|
button_bake->show();
|
|
} else {
|
|
button_bake->hide();
|
|
bake_dialog->hide();
|
|
}
|
|
}
|
|
|
|
void MergeGroupEditorPlugin::_bind_methods() {
|
|
ClassDB::bind_method("_bake", &MergeGroupEditorPlugin::_bake);
|
|
ClassDB::bind_method("_bake_select_file", &MergeGroupEditorPlugin::_bake_select_file);
|
|
}
|
|
|
|
MergeGroupEditorPlugin::MergeGroupEditorPlugin(EditorNode *p_node) {
|
|
editor = p_node;
|
|
|
|
button_bake = memnew(ToolButton);
|
|
button_bake->set_icon(editor->get_gui_base()->get_theme_icon("Bake", "EditorIcons"));
|
|
button_bake->set_text(TTR("Bake"));
|
|
button_bake->set_tooltip(TTR("Bake MergeGroup to Scene."));
|
|
button_bake->hide();
|
|
button_bake->connect("pressed", this, "_bake");
|
|
|
|
file_dialog = memnew(EditorFileDialog);
|
|
file_dialog->set_mode(EditorFileDialog::MODE_SAVE_FILE);
|
|
file_dialog->add_filter("*.tscn ; " + TTR("Scene"));
|
|
file_dialog->add_filter("*.scn ; " + TTR("Binary Scene"));
|
|
file_dialog->set_title(TTR("Save Merged Scene As..."));
|
|
file_dialog->connect("file_selected", this, "_bake_select_file");
|
|
button_bake->add_child(file_dialog);
|
|
|
|
bake_dialog = memnew(MergeGroupEditorBakeDialog(this));
|
|
bake_dialog->set_anchors_and_margins_preset(Control::PRESET_CENTER);
|
|
bake_dialog->hide();
|
|
button_bake->add_child(bake_dialog);
|
|
|
|
add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, button_bake);
|
|
|
|
_merge_group = nullptr;
|
|
|
|
MergeGroup::bake_step_function = bake_func_step;
|
|
MergeGroup::bake_substep_function = bake_func_substep;
|
|
MergeGroup::bake_end_function = bake_func_end;
|
|
}
|
|
|
|
MergeGroupEditorPlugin::~MergeGroupEditorPlugin() {
|
|
}
|