pandemonium_engine/modules/terraman/world
2023-10-13 20:27:08 +02:00
..
blocky
default
jobs
block_terrain_structure.cpp
block_terrain_structure.h
terrain_chunk.cpp Codestyle. 2023-10-13 20:27:08 +02:00
terrain_chunk.h
terrain_environment_data.cpp
terrain_environment_data.h
terrain_structure.cpp
terrain_structure.h
terrain_world_editor.cpp Added separators to TerrainWorldEditor and VoxelWorldEditor's toolbars. 2023-09-03 13:43:58 +02:00
terrain_world_editor.h
terrain_world.cpp Codestyle. 2023-10-13 20:26:59 +02:00
terrain_world.h Now VoxelWorld and TerrainWorld inherits from Spatial instead of Navigation, and Terrain2DWorld inherits from Node2D insteaf of Navigation2D, as there is now a proper NavigationServer. Also this will make Node hieararchies involvig them more versatile. 2023-08-24 18:55:21 +02:00