mirror of
https://github.com/Relintai/pandemonium_engine.git
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Relintai
29784d5d5b
This allows users of the server APIs to get back the nodes that created certain regions and links.
- DarkKilauea
5769b0e8d8
579 lines
23 KiB
C++
579 lines
23 KiB
C++
/*************************************************************************/
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/* navigation_polygon.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "navigation_polygon_instance.h"
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#include "core/config/engine.h"
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#include "core/core_string_names.h"
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#include "core/object/func_ref.h"
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#include "core/os/mutex.h"
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#include "core/os/os.h"
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#include "navigation_2d.h"
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#include "scene/resources/navigation_mesh.h"
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#include "scene/resources/navigation_mesh_source_geometry_data_2d.h"
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#include "scene/resources/navigation_polygon.h"
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#include "scene/resources/world_2d.h"
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#include "servers/navigation/navigation_mesh_generator.h"
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#include "servers/navigation_2d_server.h"
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#include "servers/navigation_server.h"
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#include "thirdparty/misc/triangulator.h"
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void NavigationPolygonInstance::set_enabled(bool p_enabled) {
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if (enabled == p_enabled) {
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return;
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}
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enabled = p_enabled;
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if (!is_inside_tree()) {
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return;
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}
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if (!enabled) {
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Navigation2DServer::get_singleton()->region_set_map(region, RID());
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} else {
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if (navigation != nullptr) {
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Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
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} else {
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if (map_override.is_valid()) {
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Navigation2DServer::get_singleton()->region_set_map(region, map_override);
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} else {
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Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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}
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}
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}
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#ifdef DEBUG_ENABLED
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if (Engine::get_singleton()->is_editor_hint() || Navigation2DServer::get_singleton()->get_debug_enabled()) {
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update();
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}
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#endif // DEBUG_ENABLED
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}
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bool NavigationPolygonInstance::is_enabled() const {
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return enabled;
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}
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void NavigationPolygonInstance::set_navigation_layers(uint32_t p_navigation_layers) {
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navigation_layers = p_navigation_layers;
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Navigation2DServer::get_singleton()->region_set_navigation_layers(region, navigation_layers);
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}
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uint32_t NavigationPolygonInstance::get_navigation_layers() const {
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return navigation_layers;
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}
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void NavigationPolygonInstance::set_navigation_layer_value(int p_layer_number, bool p_value) {
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ERR_FAIL_COND_MSG(p_layer_number < 1, "Navigation layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_MSG(p_layer_number > 32, "Navigation layer number must be between 1 and 32 inclusive.");
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uint32_t _navigation_layers = get_navigation_layers();
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if (p_value) {
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_navigation_layers |= 1 << (p_layer_number - 1);
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} else {
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_navigation_layers &= ~(1 << (p_layer_number - 1));
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}
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set_navigation_layers(_navigation_layers);
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}
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bool NavigationPolygonInstance::get_navigation_layer_value(int p_layer_number) const {
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ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Navigation layer number must be between 1 and 32 inclusive.");
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ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Navigation layer number must be between 1 and 32 inclusive.");
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return get_navigation_layers() & (1 << (p_layer_number - 1));
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}
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void NavigationPolygonInstance::set_enter_cost(real_t p_enter_cost) {
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ERR_FAIL_COND_MSG(p_enter_cost < 0.0, "The enter_cost must be positive.");
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if (Math::is_equal_approx(enter_cost, p_enter_cost)) {
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return;
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}
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enter_cost = p_enter_cost;
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Navigation2DServer::get_singleton()->region_set_enter_cost(region, p_enter_cost);
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}
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real_t NavigationPolygonInstance::get_enter_cost() const {
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return enter_cost;
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}
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void NavigationPolygonInstance::set_travel_cost(real_t p_travel_cost) {
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ERR_FAIL_COND_MSG(p_travel_cost < 0.0, "The travel_cost must be positive.");
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if (Math::is_equal_approx(travel_cost, p_travel_cost)) {
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return;
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}
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travel_cost = p_travel_cost;
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Navigation2DServer::get_singleton()->region_set_travel_cost(region, travel_cost);
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}
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real_t NavigationPolygonInstance::get_travel_cost() const {
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return travel_cost;
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}
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RID NavigationPolygonInstance::get_region_rid() const {
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return region;
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}
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/////////////////////////////
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#ifdef TOOLS_ENABLED
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Rect2 NavigationPolygonInstance::_edit_get_rect() const {
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return navpoly.is_valid() ? navpoly->_edit_get_rect() : Rect2();
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}
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bool NavigationPolygonInstance::_edit_is_selected_on_click(const Point2 &p_point, double p_tolerance) const {
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return navpoly.is_valid() ? navpoly->_edit_is_selected_on_click(p_point, p_tolerance) : false;
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}
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#endif
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void NavigationPolygonInstance::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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Node2D *c = this;
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while (c) {
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navigation = Object::cast_to<Navigation2D>(c);
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if (navigation) {
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if (enabled) {
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Navigation2DServer::get_singleton()->region_set_map(region, navigation->get_rid());
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}
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break;
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}
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c = Object::cast_to<Node2D>(c->get_parent());
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}
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if (enabled && navigation == nullptr) {
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// did not find a valid navigation node parent, fallback to default navigation map on world resource
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if (map_override.is_valid()) {
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Navigation2DServer::get_singleton()->region_set_map(region, map_override);
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} else {
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Navigation2DServer::get_singleton()->region_set_map(region, get_world_2d()->get_navigation_map());
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}
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}
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current_global_transform = get_global_transform();
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Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
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} break;
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case NOTIFICATION_TRANSFORM_CHANGED: {
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set_physics_process_internal(true);
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} break;
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case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
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set_physics_process_internal(false);
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if (is_inside_tree()) {
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Transform2D new_global_transform = get_global_transform();
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if (current_global_transform != new_global_transform) {
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current_global_transform = new_global_transform;
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Navigation2DServer::get_singleton()->region_set_transform(region, current_global_transform);
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update();
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//TODO reenable!
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//for (uint32_t i = 0; i < constrain_avoidance_obstacles.size(); i++) {
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// if (constrain_avoidance_obstacles[i].is_valid()) {
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// Navigation2DServer::get_singleton()->obstacle_set_position(constrain_avoidance_obstacles[i], get_global_position());
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// }
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//}
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}
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}
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} break;
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case NOTIFICATION_EXIT_TREE: {
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if (navigation) {
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Navigation2DServer::get_singleton()->region_set_map(region, RID());
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}
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navigation = nullptr;
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} break;
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case NOTIFICATION_DRAW: {
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#ifdef DEBUG_ENABLED
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if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || Navigation2DServer::get_singleton()->get_debug_enabled()) && navpoly.is_valid()) {
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_update_debug_mesh();
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_update_debug_edge_connections_mesh();
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}
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#endif // DEBUG_ENABLED
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} break;
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}
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}
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void NavigationPolygonInstance::set_navigation_polygon(const Ref<NavigationPolygon> &p_navpoly) {
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if (p_navpoly == navpoly) {
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return;
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}
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if (navpoly.is_valid()) {
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navpoly->disconnect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
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}
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navpoly = p_navpoly;
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Navigation2DServer::get_singleton()->region_set_navpoly(region, p_navpoly);
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if (navpoly.is_valid()) {
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navpoly->connect(CoreStringNames::get_singleton()->changed, this, "_navpoly_changed");
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}
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_navpoly_changed();
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}
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Ref<NavigationPolygon> NavigationPolygonInstance::get_navigation_polygon() const {
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return navpoly;
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}
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void NavigationPolygonInstance::set_navigation_map(RID p_navigation_map) {
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if (map_override == p_navigation_map) {
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return;
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}
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map_override = p_navigation_map;
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Navigation2DServer::get_singleton()->region_set_map(region, map_override);
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}
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RID NavigationPolygonInstance::get_navigation_map() const {
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if (map_override.is_valid()) {
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return map_override;
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} else if (is_inside_tree()) {
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return get_world_2d()->get_navigation_map();
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}
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return RID();
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}
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void NavigationPolygonInstance::bake_navigation_polygon(bool p_on_thread) {
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ERR_FAIL_COND_MSG(!get_navigation_polygon().is_valid(), "Can't bake the navigation polygon if the `NavigationPolygon` resource doesn't exist");
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if (baking_started) {
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WARN_PRINT("NavigationPolygon baking already started. Wait for it to finish.");
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return;
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}
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baking_started = true;
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navpoly->clear();
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if (p_on_thread) { // && OS::get_singleton()->get_render_thread_mode() == OS::RenderThreadMode::RENDER_SEPARATE_THREAD
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Ref<FuncRef> f;
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f.instance();
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f->set_instance(this);
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f->set_function("_bake_finished");
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NavigationMeshGenerator::get_singleton()->parse_and_bake_2d(navpoly, this, f);
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} else {
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Ref<NavigationMeshSourceGeometryData2D> source_geometry_data = NavigationMeshGenerator::get_singleton()->parse_2d_source_geometry_data(navpoly, this);
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NavigationMeshGenerator::get_singleton()->bake_2d_from_source_geometry_data(navpoly, source_geometry_data);
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_bake_finished();
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}
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}
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void NavigationPolygonInstance::_bake_finished() {
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baking_started = false;
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set_navigation_polygon(navpoly);
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emit_signal("bake_finished");
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}
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void NavigationPolygonInstance::_navpoly_changed() {
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if (is_inside_tree() && (Engine::get_singleton()->is_editor_hint() || get_tree()->is_debugging_navigation_hint())) {
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update();
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}
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if (navpoly.is_valid()) {
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Navigation2DServer::get_singleton()->region_set_navpoly(region, navpoly);
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}
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emit_signal("navigation_polygon_changed");
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_change_notify("navpoly");
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update_configuration_warning();
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}
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#ifdef DEBUG_ENABLED
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void NavigationPolygonInstance::_navigation_map_changed(RID p_map) {
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if (navigation != nullptr && enabled && (navigation->get_rid() == p_map)) {
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update();
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} else if (is_inside_tree() && enabled && (get_world_2d()->get_navigation_map() == p_map)) {
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update();
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}
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}
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void NavigationPolygonInstance::_navigation_debug_changed() {
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if (navigation != nullptr && enabled) {
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update();
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} else if (is_inside_tree() && enabled) {
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update();
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}
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}
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#endif // DEBUG_ENABLED
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String NavigationPolygonInstance::get_configuration_warning() const {
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if (!is_visible_in_tree() || !is_inside_tree()) {
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return String();
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}
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String warning = Node2D::get_configuration_warning();
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if (!navpoly.is_valid()) {
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if (warning != String()) {
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warning += "\n\n";
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}
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warning += TTR("A NavigationPolygon resource must be set or created for this node to work. Please set a property or draw a polygon.");
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}
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return warning;
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}
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void NavigationPolygonInstance::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_enabled", "enabled"), &NavigationPolygonInstance::set_enabled);
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ClassDB::bind_method(D_METHOD("is_enabled"), &NavigationPolygonInstance::is_enabled);
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ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPolygonInstance::set_navigation_layers);
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ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPolygonInstance::get_navigation_layers);
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ClassDB::bind_method(D_METHOD("set_navigation_layer_value", "layer_number", "value"), &NavigationPolygonInstance::set_navigation_layer_value);
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ClassDB::bind_method(D_METHOD("get_navigation_layer_value", "layer_number"), &NavigationPolygonInstance::get_navigation_layer_value);
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ClassDB::bind_method(D_METHOD("set_enter_cost", "enter_cost"), &NavigationPolygonInstance::set_enter_cost);
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ClassDB::bind_method(D_METHOD("get_enter_cost"), &NavigationPolygonInstance::get_enter_cost);
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ClassDB::bind_method(D_METHOD("set_travel_cost", "travel_cost"), &NavigationPolygonInstance::set_travel_cost);
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ClassDB::bind_method(D_METHOD("get_travel_cost"), &NavigationPolygonInstance::get_travel_cost);
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ClassDB::bind_method(D_METHOD("set_navigation_polygon", "navpoly"), &NavigationPolygonInstance::set_navigation_polygon);
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ClassDB::bind_method(D_METHOD("get_navigation_polygon"), &NavigationPolygonInstance::get_navigation_polygon);
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ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationPolygonInstance::set_navigation_map);
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ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationPolygonInstance::get_navigation_map);
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ClassDB::bind_method(D_METHOD("bake_navigation_polygon", "on_thread"), &NavigationPolygonInstance::bake_navigation_polygon);
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ClassDB::bind_method(D_METHOD("_bake_finished"), &NavigationPolygonInstance::_bake_finished);
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ClassDB::bind_method(D_METHOD("get_region_rid"), &NavigationPolygonInstance::get_region_rid);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "navpoly", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"), "set_navigation_polygon", "get_navigation_polygon");
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enabled"), "set_enabled", "is_enabled");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "enter_cost"), "set_enter_cost", "get_enter_cost");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "travel_cost"), "set_travel_cost", "get_travel_cost");
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#ifdef DEBUG_ENABLED
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ClassDB::bind_method(D_METHOD("_navigation_map_changed"), &NavigationPolygonInstance::_navigation_map_changed);
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ClassDB::bind_method(D_METHOD("_navigation_debug_changed"), &NavigationPolygonInstance::_navigation_debug_changed);
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#endif
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ClassDB::bind_method(D_METHOD("_navpoly_changed"), &NavigationPolygonInstance::_navpoly_changed);
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ADD_SIGNAL(MethodInfo("navigation_polygon_changed"));
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ADD_SIGNAL(MethodInfo("bake_finished"));
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}
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NavigationPolygonInstance::NavigationPolygonInstance() {
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enabled = true;
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set_notify_transform(true);
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region = Navigation2DServer::get_singleton()->region_create();
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navigation = nullptr;
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enter_cost = 0.0;
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travel_cost = 1.0;
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navigation_layers = 1;
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baking_started = false;
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Navigation2DServer::get_singleton()->region_set_owner_id(region, get_instance_id());
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Navigation2DServer::get_singleton()->region_set_enter_cost(region, get_enter_cost());
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Navigation2DServer::get_singleton()->region_set_travel_cost(region, get_travel_cost());
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#ifdef DEBUG_ENABLED
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Navigation2DServer::get_singleton_mut()->connect("map_changed", this, "_navigation_map_changed");
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NavigationServer::get_singleton_mut()->connect("navigation_debug_changed", this, "_navigation_debug_changed");
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#endif // DEBUG_ENABLED
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}
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NavigationPolygonInstance::~NavigationPolygonInstance() {
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ERR_FAIL_NULL(Navigation2DServer::get_singleton());
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Navigation2DServer::get_singleton()->free(region);
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#ifdef DEBUG_ENABLED
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Navigation2DServer::get_singleton_mut()->disconnect("map_changed", this, "_navigation_map_changed");
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NavigationServer::get_singleton_mut()->disconnect("navigation_debug_changed", this, "_navigation_debug_changed");
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#endif // DEBUG_ENABLED
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}
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#ifdef DEBUG_ENABLED
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void NavigationPolygonInstance::_update_debug_mesh() {
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/*
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Vector<Vector2> navigation_polygon_vertices = navigation_polygon->get_vertices();
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if (navigation_polygon_vertices.size() < 3) {
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return;
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}
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const Navigation2DServer2D *ns2d = Navigation2DServer2D::get_singleton();
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bool enabled_geometry_face_random_color = ns2d->get_debug_navigation_enable_geometry_face_random_color();
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bool enabled_edge_lines = ns2d->get_debug_navigation_enable_edge_lines();
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Color debug_face_color = ns2d->get_debug_navigation_geometry_face_color();
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Color debug_edge_color = ns2d->get_debug_navigation_geometry_edge_color();
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if (!enabled) {
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debug_face_color = ns2d->get_debug_navigation_geometry_face_disabled_color();
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debug_edge_color = ns2d->get_debug_navigation_geometry_edge_disabled_color();
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}
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RandomPCG rand;
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for (int i = 0; i < navigation_polygon->get_polygon_count(); i++) {
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// An array of vertices for this polygon.
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Vector<int> polygon = navigation_polygon->get_polygon(i);
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Vector<Vector2> debug_polygon_vertices;
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debug_polygon_vertices.resize(polygon.size());
|
|
for (int j = 0; j < polygon.size(); j++) {
|
|
ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
|
|
debug_polygon_vertices.write[j] = navigation_polygon_vertices[polygon[j]];
|
|
}
|
|
|
|
// Generate the polygon color, slightly randomly modified from the settings one.
|
|
Color random_variation_color = debug_face_color;
|
|
if (enabled_geometry_face_random_color) {
|
|
random_variation_color.set_hsv(
|
|
debug_face_color.get_h() + rand.random(-1.0, 1.0) * 0.1,
|
|
debug_face_color.get_s(),
|
|
debug_face_color.get_v() + rand.random(-1.0, 1.0) * 0.2);
|
|
}
|
|
random_variation_color.a = debug_face_color.a;
|
|
|
|
Vector<Color> debug_face_colors;
|
|
debug_face_colors.push_back(random_variation_color);
|
|
RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), debug_polygon_vertices, debug_face_colors);
|
|
|
|
if (enabled_edge_lines) {
|
|
Vector<Color> debug_edge_colors;
|
|
debug_edge_colors.push_back(debug_edge_color);
|
|
debug_polygon_vertices.push_back(debug_polygon_vertices[0]); // Add first again for closing polyline.
|
|
RS::get_singleton()->canvas_item_add_polyline(get_canvas_item(), debug_polygon_vertices, debug_edge_colors);
|
|
}
|
|
}
|
|
*/
|
|
|
|
PoolVector<Vector2> navigation_polygon_vertices = navpoly->get_vertices();
|
|
if (navigation_polygon_vertices.size() < 3) {
|
|
return;
|
|
}
|
|
|
|
const Navigation2DServer *ns2d = Navigation2DServer::get_singleton();
|
|
|
|
bool enabled_geometry_face_random_color = ns2d->get_debug_navigation_enable_geometry_face_random_color();
|
|
bool enabled_edge_lines = ns2d->get_debug_navigation_enable_edge_lines();
|
|
bool enable_edge_connections = ns2d->get_debug_navigation_enable_edge_connections();
|
|
|
|
Color debug_face_color = ns2d->get_debug_navigation_geometry_face_color();
|
|
Color debug_edge_color = ns2d->get_debug_navigation_geometry_edge_color();
|
|
Color debug_edge_connection_color = ns2d->get_debug_navigation_edge_connection_color();
|
|
|
|
if (!enabled) {
|
|
debug_face_color = ns2d->get_debug_navigation_geometry_face_disabled_color();
|
|
debug_edge_color = ns2d->get_debug_navigation_geometry_edge_disabled_color();
|
|
}
|
|
|
|
RandomPCG rand;
|
|
|
|
for (int i = 0; i < navpoly->get_polygon_count(); i++) {
|
|
// An array of vertices for this polygon.
|
|
Vector<int> polygon = navpoly->get_polygon(i);
|
|
|
|
Vector<Vector2> debug_polygon_vertices;
|
|
debug_polygon_vertices.resize(polygon.size());
|
|
for (int j = 0; j < polygon.size(); j++) {
|
|
ERR_FAIL_INDEX(polygon[j], navigation_polygon_vertices.size());
|
|
debug_polygon_vertices.write[j] = navigation_polygon_vertices[polygon[j]];
|
|
}
|
|
// Generate the polygon color, slightly randomly modified from the settings one.
|
|
Color random_variation_color = debug_face_color;
|
|
if (enabled_geometry_face_random_color) {
|
|
random_variation_color.set_hsv(debug_face_color.get_h() + rand.random(-1.0, 1.0) * 0.1, debug_face_color.get_s(), debug_face_color.get_v() + rand.random(-1.0, 1.0) * 0.2);
|
|
}
|
|
random_variation_color.a = debug_face_color.a;
|
|
|
|
Vector<Color> debug_face_colors;
|
|
debug_face_colors.push_back(random_variation_color);
|
|
RS::get_singleton()->canvas_item_add_polygon(get_canvas_item(), debug_polygon_vertices, debug_face_colors);
|
|
|
|
if (enabled_edge_lines) {
|
|
Vector<Color> debug_edge_colors;
|
|
debug_edge_colors.push_back(debug_edge_color);
|
|
debug_polygon_vertices.push_back(debug_polygon_vertices[0]); // Add first again for closing polyline.
|
|
RS::get_singleton()->canvas_item_add_polyline(get_canvas_item(), debug_polygon_vertices, debug_edge_colors);
|
|
}
|
|
}
|
|
|
|
if (enable_edge_connections) {
|
|
// Draw the region edge connections.
|
|
Transform2D xform = get_global_transform();
|
|
|
|
real_t radius = 1.0;
|
|
if (navigation != nullptr) {
|
|
radius = ns2d->map_get_edge_connection_margin(navigation->get_rid()) / 2.0;
|
|
} else {
|
|
radius = ns2d->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0;
|
|
}
|
|
|
|
for (int i = 0; i < ns2d->region_get_connections_count(region); i++) {
|
|
// Two main points
|
|
Vector2 a = ns2d->region_get_connection_pathway_start(region, i);
|
|
a = xform.affine_inverse().xform(a);
|
|
Vector2 b = ns2d->region_get_connection_pathway_end(region, i);
|
|
b = xform.affine_inverse().xform(b);
|
|
draw_line(a, b, debug_edge_connection_color);
|
|
|
|
// Draw a circle to illustrate the margins.
|
|
real_t angle = a.angle_to_point(b);
|
|
draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, debug_edge_connection_color);
|
|
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, debug_edge_connection_color);
|
|
}
|
|
}
|
|
}
|
|
#endif // DEBUG_ENABLED
|
|
|
|
#ifdef DEBUG_ENABLED
|
|
void NavigationPolygonInstance::_update_debug_edge_connections_mesh() {
|
|
const Navigation2DServer *ns2d = Navigation2DServer::get_singleton();
|
|
const Navigation2DServer *ns = Navigation2DServer::get_singleton();
|
|
bool enable_edge_connections = ns->get_debug_navigation_enable_edge_connections();
|
|
Color debug_edge_connection_color = ns->get_debug_navigation_edge_connection_color();
|
|
|
|
if (enable_edge_connections) {
|
|
// Draw the region edge connections.
|
|
Transform2D xform = get_global_transform();
|
|
real_t radius = ns2d->map_get_edge_connection_margin(get_world_2d()->get_navigation_map()) / 2.0;
|
|
for (int i = 0; i < ns2d->region_get_connections_count(region); i++) {
|
|
// Two main points
|
|
Vector2 a = ns2d->region_get_connection_pathway_start(region, i);
|
|
a = xform.affine_inverse().xform(a);
|
|
Vector2 b = ns2d->region_get_connection_pathway_end(region, i);
|
|
b = xform.affine_inverse().xform(b);
|
|
draw_line(a, b, debug_edge_connection_color);
|
|
|
|
// Draw a circle to illustrate the margins.
|
|
real_t angle = a.angle_to_point(b);
|
|
draw_arc(a, radius, angle + Math_PI / 2.0, angle - Math_PI / 2.0 + Math_TAU, 10, debug_edge_connection_color);
|
|
draw_arc(b, radius, angle - Math_PI / 2.0, angle + Math_PI / 2.0, 10, debug_edge_connection_color);
|
|
}
|
|
}
|
|
}
|
|
#endif // DEBUG_ENABLED
|