.. |
bind
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Renamed the Math singleton to PMath, as it causes too many issues when dealing with gdnatove / mono. It will also be eventually moved to a module, as it's only useful in some situations.
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2023-06-01 17:02:16 +02:00 |
config
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
containers
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Fix the return type of PoolVector::count().
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2023-05-31 00:06:19 +02:00 |
crypto
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
error
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Ported: Fix header guard in error_macros.h - madmiraal
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2022-09-16 22:01:08 +02:00 |
input
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Ported: Fix Standard Gamepad Mapping triggers.
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2023-03-12 19:12:39 +01:00 |
io
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Ported: [3.x] Expose more compression formats in Image
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2023-04-20 23:47:57 +02:00 |
log
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
math
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Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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2023-06-07 15:25:32 +02:00 |
object
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MessageQueue - Fix max usage performance statistic
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2023-05-01 12:31:43 +02:00 |
os
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Don't print an error in ThreadPoolJob's _execute, as it's probably more intuitive this way.
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2023-06-05 14:17:50 +02:00 |
string
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Fix handling dots in String::is_numeric().
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2023-06-01 15:41:43 +02:00 |
variant
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Fix error, also add linear_interpolate call for Vector4i to variant op.
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2023-05-27 15:27:43 +02:00 |
core_builders.py
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Added support for specifying a COPYRIGHT.txt file for modules.
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2022-12-31 18:12:06 +01:00 |
core_string_names.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
core_string_names.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
global_constants.cpp
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Ported: Add vector value linking - KoBeWi and timothyqiu
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2022-12-22 18:50:17 +01:00 |
global_constants.h
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Moved String and related classes under a string folder in core.
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2022-08-17 14:19:55 +02:00 |
int_types.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
register_core_types.cpp
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Renamed the Math singleton to PMath, as it causes too many issues when dealing with gdnatove / mono. It will also be eventually moved to a module, as it's only useful in some situations.
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2023-06-01 17:02:16 +02:00 |
register_core_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
SCsub
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Added support for specifying a COPYRIGHT.txt file for modules.
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2022-12-31 18:12:06 +01:00 |
typedefs.h
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Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations.
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2023-04-16 15:42:57 +02:00 |
version.h
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |