mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
54 lines
1.2 KiB
C++
54 lines
1.2 KiB
C++
#ifndef MM_SHAPE_H
|
|
#define MM_SHAPE_H
|
|
|
|
#include "../mm_node.h"
|
|
#include "../mm_node_universal_property.h"
|
|
|
|
class MMShape : public MMNode {
|
|
GDCLASS(MMShape, MMNode);
|
|
|
|
public:
|
|
Ref<MMNodeUniversalProperty> get_image();
|
|
void set_image(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
int get_shape_type() const;
|
|
void set_shape_type(const int val);
|
|
|
|
int get_sides() const;
|
|
void set_sides(const int val);
|
|
|
|
Ref<MMNodeUniversalProperty> get_radius();
|
|
void set_radius(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
Ref<MMNodeUniversalProperty> get_edge();
|
|
void set_edge(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
enum MMShapeType {
|
|
SHAPE_TYPE_CIRCLE = 0,
|
|
SHAPE_TYPE_POLYGON = 1,
|
|
SHAPE_TYPE_STAR = 2,
|
|
SHAPE_TYPE_CURVED_STAR = 3,
|
|
SHAPE_TYPE_RAYS = 4,
|
|
};
|
|
|
|
void _init_properties();
|
|
void _register_methods(MMGraphNode *mm_graph_node);
|
|
void _render(const Ref<MMMaterial> &material);
|
|
Color _get_value_for(const Vector2 &uv, const int pseed);
|
|
|
|
MMShape();
|
|
~MMShape();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Ref<MMNodeUniversalProperty> image;
|
|
//export(int, "Circle,Polygon,Star,Curved Star,Rays")
|
|
int shape_type;
|
|
int sides;
|
|
Ref<MMNodeUniversalProperty> radius;
|
|
Ref<MMNodeUniversalProperty> edge;
|
|
};
|
|
|
|
#endif
|