pandemonium_engine/modules/material_maker/nodes/simple/image.h
2022-06-17 10:17:17 +02:00

32 lines
620 B
C++

#ifndef MM_IMAGE_H
#define MM_IMAGE_H
#include "../mm_node.h"
#include "../mm_node_universal_property.h"
class MMImage : public MMNode {
GDCLASS(MMImage, MMNode);
public:
Ref<MMNodeUniversalProperty> get_image();
void set_image(const Ref<MMNodeUniversalProperty> &val);
String get_image_path();
void set_image_path(const String &val);
void _init_properties();
void _register_methods(MMGraphNode *mm_graph_node);
Color _get_value_for(const Vector2 &uv, const int pseed);
MMImage();
~MMImage();
protected:
static void _bind_methods();
Ref<MMNodeUniversalProperty> image;
String image_path;
};
#endif