pandemonium_engine/core
2023-08-30 11:34:00 +02:00
..
bind Bind RWLock, so it's accessible to scripts. 2023-07-06 21:17:13 +02:00
config Fix ProjectSettings::localize_path for Windows paths 2023-08-27 12:05:08 +02:00
containers Ported parts of : Refactor Node Processing 2023-06-12 21:13:26 +02:00
crypto
error
input Prevent double input events on gamepad when running through steam input #79706 2023-08-27 11:47:35 +02:00
io Fix moving position indicator out of bounds in FileAccessMemory 2023-08-30 10:49:44 +02:00
log
math Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
object Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales. 2023-08-29 22:02:31 +02:00
os Ported: 2D Fixed Timestep Interpolation 2023-08-27 18:48:25 +02:00
string Added translate_to() method to TranslationServer, and trt() method to Object. This let's you transalte strings into specific (noon app wide) locales. 2023-08-29 22:02:31 +02:00
variant Core: Add recursion level check for Array and Dictionary hashing 2023-08-30 11:34:00 +02:00
core_builders.py
core_string_names.cpp
core_string_names.h
global_constants.cpp Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
global_constants.h
int_types.h
register_core_types.cpp Bind RWLock, so it's accessible to scripts. 2023-07-06 21:17:13 +02:00
register_core_types.h
SCsub
typedefs.h Added HAS_TRIVIAL_CONSTRUCTOR, HAS_TRIVIAL_DESTRUCTOR, and HAS_TRIVIAL_COPY macros to typedefs to fix new clang deprecations. 2023-04-16 15:42:57 +02:00
version.h Fix Windows StringFileInfo structure 2023-08-30 10:52:11 +02:00