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46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#ifndef DATABASE_CONNECTION_H
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#define DATABASE_CONNECTION_H
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#include "core/string/ustring.h"
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#include "core/object/reference.h"
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class QueryBuilder;
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class TableBuilder;
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class QueryResult;
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class Database;
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class DatabaseConnection : public Reference {
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GDCLASS(DatabaseConnection, Reference);
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public:
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virtual void database_connect(const String &connection_str);
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virtual Ref<QueryResult> query(const String &query);
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virtual void query_run(const String &query);
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virtual Ref<QueryBuilder> get_query_builder();
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virtual Ref<TableBuilder> get_table_builder();
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virtual String escape(const String &str);
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virtual void escape_to(const String &str, String *to);
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virtual int get_table_version(const String &table);
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virtual void set_table_version(const String &table, const int version);
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virtual void ensure_version_table_exists();
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Ref<Database> get_owner();
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void set_owner(Database *owner);
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DatabaseConnection();
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~DatabaseConnection();
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protected:
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static void _bind_methods();
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//"WeakRef"
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//Note: Set this to null if the owner Database gets destroyed!
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Database *_owner;
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};
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#endif
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