mirror of
https://github.com/Relintai/pandemonium_engine.git
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48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
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#include "gsai_group_behavior.h"
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#include "proximities/gsai_proximity.h"
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#include "gsai_steering_agent.h"
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Ref<GSAIProximity> GSAIGroupBehavior::get_proximity() {
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return proximity;
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}
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void GSAIGroupBehavior::set_proximity(const Ref<GSAIProximity> &val) {
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proximity = val;
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}
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Ref<FuncRef> GSAIGroupBehavior::get_callback() {
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return _callback;
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}
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void GSAIGroupBehavior::set_callback(const Ref<FuncRef> &val) {
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_callback = val;
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}
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bool GSAIGroupBehavior::_report_neighbor(Ref<GSAISteeringAgent> neighbor) {
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return false;
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}
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GSAIGroupBehavior::GSAIGroupBehavior() {
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_callback.instance();
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_callback->set_instance(this);
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_callback->set_function("_report_neighbor");
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}
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GSAIGroupBehavior::~GSAIGroupBehavior() {
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}
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void GSAIGroupBehavior::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_proximity"), &GSAIGroupBehavior::get_proximity);
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ClassDB::bind_method(D_METHOD("set_proximity", "value"), &GSAIGroupBehavior::set_proximity);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "proximity", PROPERTY_HINT_RESOURCE_TYPE, "GSAIProximity"), "set_proximity", "get_proximity");
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ClassDB::bind_method(D_METHOD("get_callback"), &GSAIGroupBehavior::get_callback);
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ClassDB::bind_method(D_METHOD("set_callback", "value"), &GSAIGroupBehavior::set_callback);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "_callback", PROPERTY_HINT_RESOURCE_TYPE, "FuncRef"), "set_callback", "get_callback");
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BIND_VMETHOD(MethodInfo(Variant::BOOL, "_report_neighbor", PropertyInfo(Variant::OBJECT, "neighbor", PROPERTY_HINT_RESOURCE_TYPE, "GSAISteeringAgent")));
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ClassDB::bind_method(D_METHOD("_report_neighbor", "neighbor"), &GSAIGroupBehavior::_report_neighbor);
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}
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