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35 lines
867 B
C++
35 lines
867 B
C++
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#include "gsai_cohesion.h"
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#include "../gsai_steering_agent.h"
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#include "../gsai_target_acceleration.h"
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#include "../proximities/gsai_proximity.h"
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void GSAICohesion::_calculate_steering(Ref<GSAITargetAcceleration> acceleration) {
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ERR_FAIL_COND(!proximity.is_valid());
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ERR_FAIL_COND(!agent.is_valid());
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acceleration->set_zero();
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_center_of_mass = Vector3();
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int neighbor_count = proximity->find_neighbors(_callback);
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if (neighbor_count > 0) {
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_center_of_mass *= 1.0 / neighbor_count;
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acceleration->set_linear((_center_of_mass - agent->get_position()).normalized() * agent->get_linear_acceleration_max());
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}
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}
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bool GSAICohesion::_report_neighbor(Ref<GSAISteeringAgent> neighbor) {
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_center_of_mass += neighbor->get_position();
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return true;
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}
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GSAICohesion::GSAICohesion() {
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}
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GSAICohesion::~GSAICohesion() {
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}
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void GSAICohesion::_bind_methods() {
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}
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