mirror of
https://github.com/Relintai/pandemonium_engine.git
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118 lines
3.6 KiB
XML
118 lines
3.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TiledWall2DData" inherits="Resource" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_setup_cache" qualifiers="virtual">
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<return type="void" />
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<argument index="0" name="cache" type="Prop2DMaterialCache" />
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<description>
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</description>
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</method>
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<method name="add_texture">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="add_textures_into">
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<return type="void" />
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<argument index="0" name="texture_packer" type="TexturePacker" />
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<description>
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</description>
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</method>
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<method name="add_tflavour_exture">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="copy_from">
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<return type="void" />
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<argument index="0" name="prop_data" type="TiledWall2DData" />
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<description>
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</description>
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</method>
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<method name="get_flavour_texture" qualifiers="const">
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<return type="Texture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_flavour_texture_count" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_texture" qualifiers="const">
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<return type="Texture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_texture_count" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="remove_flavour_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="remove_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_flavour_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="set_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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<method name="setup_cache">
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<return type="void" />
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<argument index="0" name="cache" type="Prop2DMaterialCache" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="flavour_chance" type="float" setter="set_flavour_chance" getter="get_flavour_chance" default="0.15">
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</member>
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<member name="flavour_textures" type="Array" setter="set_flavour_textures" getter="get_flavour_textures" default="[ ]">
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</member>
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<member name="material" type="Material" setter="material_set" getter="material_get">
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</member>
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<member name="textures" type="Array" setter="set_textures" getter="get_textures" default="[ ]">
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</member>
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<member name="tiling_type" type="int" setter="set_tiling_type" getter="get_tiling_type" enum="TiledWall2DData.TiledWall2DTilingType" default="0">
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</member>
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</members>
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<constants>
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<constant name="TILED_WALL_TILING_TYPE_NONE" value="0" enum="TiledWall2DTilingType">
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</constant>
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<constant name="TILED_WALL_TILING_TYPE_HORIZONTAL" value="1" enum="TiledWall2DTilingType">
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</constant>
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<constant name="TILED_WALL_TILING_TYPE_VERTICAL" value="2" enum="TiledWall2DTilingType">
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</constant>
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<constant name="TILED_WALL_TILING_TYPE_BOTH" value="3" enum="TiledWall2DTilingType">
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</constant>
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</constants>
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</class>
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