.. |
export
|
Renamed Map to RBMap.
|
2023-01-15 19:12:50 +01:00 |
context_gl_windows.cpp
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
context_gl_windows.h
|
Moved the error macros.
|
2022-08-17 15:14:19 +02:00 |
crash_handler_windows.cpp
|
Use symbols from .pdb only, to avoid incorrect names in the backtrace when symbols are missing.
|
2022-12-12 12:19:44 +01:00 |
crash_handler_windows.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
detect.py
|
SCons: Disable misbehaving MSVC incremental linking
|
2023-08-30 11:16:00 +02:00 |
joypad_windows.cpp
|
Added a few additional GUIDs to list of hardcoded IDs in is_xinput_device
|
2023-08-30 11:03:23 +02:00 |
joypad_windows.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
key_mapping_windows.cpp
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
key_mapping_windows.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
lang_table.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
logo.png
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
os_windows.cpp
|
Fix template deduction.
|
2023-09-10 14:06:00 +02:00 |
os_windows.h
|
Moved the RenderingServer to core.
|
2023-12-10 19:04:24 +01:00 |
pandemonium_res.rc
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
pandemonium_windows.cpp
|
Fix warning.
|
2023-09-10 09:59:50 +02:00 |
pandemonium.ico
|
Mass replaced godot to pandemonium.
|
2022-03-23 20:46:05 +01:00 |
pandemonium.natvis
|
Update the variant types in the windows natvis file.
|
2023-07-11 16:52:26 +02:00 |
platform_config.h
|
Removed the gles3 driver. There are still mentions of it in a few places, I did not removed all of those.
|
2022-03-15 17:01:21 +01:00 |
platform_windows_builders.py
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
power_windows.cpp
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
power_windows.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
SCsub
|
Added sub_process_windows.cpp to the build.
|
2023-09-10 14:18:18 +02:00 |
sub_process_windows.cpp
|
Fix compile error.
|
2023-09-10 15:12:26 +02:00 |
sub_process_windows.h
|
More include juggling.
|
2023-09-10 14:59:32 +02:00 |
windows_terminal_logger.cpp
|
Backported most of the improvements to String from Godot4.
|
2022-08-15 22:54:03 +02:00 |
windows_terminal_logger.h
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |