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83 lines
2.3 KiB
C++
83 lines
2.3 KiB
C++
#ifndef SPECIES_INSTANCE_H
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#define SPECIES_INSTANCE_H
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/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "core/object/resource.h"
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#include "../items/model_visual_entry.h"
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class EntitySpeciesData;
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class SpeciesInstance : public Resource {
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GDCLASS(SpeciesInstance, Resource);
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public:
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int get_id() const;
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void set_id(const int value);
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int get_species_id() const;
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void set_species_id(const int value);
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StringName get_species_path() const;
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void set_species_path(const StringName &value);
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Ref<EntitySpeciesData> get_species();
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void set_species(const Ref<EntitySpeciesData> &value);
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int get_skin_color_index() const;
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void set_skin_color_index(const int value);
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int get_hair_style_index() const;
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void set_hair_style_index(const int value);
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int get_hair_color_index() const;
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void set_hair_color_index(const int value);
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int get_head_index() const;
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void set_head_index(const int value);
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Dictionary to_dict();
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void from_dict(const Dictionary &dict);
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Dictionary _to_dict();
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void _from_dict(const Dictionary &dict);
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SpeciesInstance();
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~SpeciesInstance();
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protected:
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static void _bind_methods();
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private:
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int _id;
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StringName _path;
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int _species_id;
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Ref<EntitySpeciesData> _species;
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int _skin_color_index;
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int _hair_style_index;
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int _hair_color_index;
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int _head_index;
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};
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#endif
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