pandemonium_engine/modules/entity_spell_system/spawners/ess_entity_spawner.cpp

67 lines
3.5 KiB
C++

/*************************************************************************/
/* ess_entity_spawner.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "ess_entity_spawner.h"
#include "../singletons/ess.h"
#include "../utility/entity_create_info.h"
_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn(Ref<EntityCreateInfo> info) {
if (has_method("_request_entity_spawn"))
call("_request_entity_spawn", info);
emit_signal("on_entity_spawn", info);
}
_FORCE_INLINE_ void ESSEntitySpawner::request_entity_spawn_deferred(Ref<EntityCreateInfo> info) {
call_deferred("request_entity_spawn", info);
}
ESSEntitySpawner::ESSEntitySpawner() {
if (ESS::get_singleton()) {
ESS::get_singleton()->set_entity_spawner(this);
}
}
ESSEntitySpawner::~ESSEntitySpawner() {
if (ESS::get_singleton() && ESS::get_singleton()->get_entity_spawner() == this) {
ESS::get_singleton()->set_entity_spawner(NULL);
}
}
void ESSEntitySpawner::_bind_methods() {
BIND_VMETHOD(MethodInfo("_request_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
ADD_SIGNAL(MethodInfo("on_entity_spawn", PropertyInfo(Variant::OBJECT, "info", PROPERTY_HINT_RESOURCE_TYPE, "EntityCreateInfo")));
ClassDB::bind_method(D_METHOD("request_entity_spawn", "info"), &ESSEntitySpawner::request_entity_spawn);
ClassDB::bind_method(D_METHOD("request_entity_spawn_deferred", "info"), &ESSEntitySpawner::request_entity_spawn_deferred);
}