pandemonium_engine/modules/material_maker/nodes/sdf2d/sd_show.cpp

167 lines
4.0 KiB
C++

#include "sd_show.h"
Ref<Resource> SdShow::get_image() {
return image;
}
void SdShow::set_image(const Ref<Resource> &val) {
image = val;
}
Ref<Resource> SdShow::get_input() {
return input;
}
void SdShow::set_input(const Ref<Resource> &val) {
input = val;
}
float SdShow::get_bevel() const {
return bevel;
}
void SdShow::set_bevel(const float val) {
bevel = val;
}
float SdShow::get_base() const {
return base;
}
void SdShow::set_base(const float val) {
base = val;
}
//tool;
//export(Resource) ;
Ref<Resource> image;
//export(Resource) ;
Ref<Resource> input;
//export(float) ;
float bevel = 0;
//export(float) ;
float base = 0;
void SdShow::_init_properties() {
if (!image) {
image = MMNodeUniversalProperty.new();
image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
}
image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
if (!input) {
input = MMNodeUniversalProperty.new();
input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_FLOAT;
}
//for some reason this doesn't work, todo check;
// input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
input.slot_name = "Input";
register_output_property(image);
register_input_property(input);
}
void SdShow::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_texture_universal(image);
mm_graph_node.add_slot_label_universal(input);
mm_graph_node.add_slot_float("get_bevel", "set_bevel", "Bevel", 0.01);
mm_graph_node.add_slot_float("get_base", "set_base", "Base", 0.01);
}
void SdShow::_render(const Variant &material) {
Ref<Image> img = render_image(material);
image.set_value(img);
}
Color SdShow::_get_value_for(const Vector2 &uv, const int pseed) {
float f = input.get_value(uv);
//clamp($base-$in($uv)/max($bevel, 0.00001), 0.0, 1.0);
float cf = clamp(base - f / max(bevel, 0.00001), 0.0, 1.0);
return Color(cf, cf, cf, 1);
}
//bevel;
float SdShow::get_bevel() {
return bevel;
}
void SdShow::set_bevel(const float val) {
bevel = val;
set_dirty(true);
}
//base;
float SdShow::get_base() {
return base;
}
void SdShow::set_base(const float val) {
base = val;
set_dirty(true);
}
}
SdShow::SdShow() {
image;
input;
bevel = 0;
base = 0;
}
SdShow::~SdShow() {
}
static void SdShow::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &SdShow::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &SdShow::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
ClassDB::bind_method(D_METHOD("get_input"), &SdShow::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &SdShow::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
ClassDB::bind_method(D_METHOD("get_bevel"), &SdShow::get_bevel);
ClassDB::bind_method(D_METHOD("set_bevel", "value"), &SdShow::set_bevel);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "bevel"), "set_bevel", "get_bevel");
ClassDB::bind_method(D_METHOD("get_base"), &SdShow::get_base);
ClassDB::bind_method(D_METHOD("set_base", "value"), &SdShow::set_base);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "base"), "set_base", "get_base");
ClassDB::bind_method(D_METHOD("_init_properties"), &SdShow::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &SdShow::_register_methods);
ClassDB::bind_method(D_METHOD("_render", "material"), &SdShow::_render);
ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &SdShow::_get_value_for);
ClassDB::bind_method(D_METHOD("get_bevel"), &SdShow::get_bevel);
ClassDB::bind_method(D_METHOD("set_bevel", "val"), &SdShow::set_bevel);
ClassDB::bind_method(D_METHOD("get_base"), &SdShow::get_base);
ClassDB::bind_method(D_METHOD("set_base", "val"), &SdShow::set_base);
}