pandemonium_engine/modules/terraman/meshers
2025-02-11 00:38:48 +01:00
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blocky
default
terrain_mesher.cpp Now TerrainLights are stored inside chunks (they are also automatically saved with them). Also changed TerrainLight's api to makes use of Vector3i. 2025-02-11 00:38:48 +01:00
terrain_mesher.h