mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
76 lines
2.1 KiB
C++
76 lines
2.1 KiB
C++
#ifndef PAINT_CANVAS_LAYER_H
|
|
#define PAINT_CANVAS_LAYER_H
|
|
|
|
/*
|
|
Copyright (c) 2019 Flairieve
|
|
Copyright (c) 2020-2022 cobrapitz
|
|
Copyright (c) 2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "core/object/reference.h"
|
|
|
|
#include "core/io/image.h"
|
|
#include "scene/resources/texture.h"
|
|
|
|
class TextureRect;
|
|
|
|
//class_name GELayer
|
|
class PaintCanvasLayer : public Reference {
|
|
GDCLASS(PaintCanvasLayer, Reference);
|
|
|
|
public:
|
|
String name;
|
|
int layer_width;
|
|
int layer_height;
|
|
|
|
bool locked = false;
|
|
bool alpha_locked = false;
|
|
|
|
Ref<ImageTexture> texture;
|
|
Ref<Image> image;
|
|
TextureRect *texture_rect_ref;
|
|
|
|
bool get_visible();
|
|
void set_visible(const bool vis);
|
|
|
|
void create(TextureRect *p_texture_rect_ref, const int width, const int height);
|
|
|
|
void resize(const int width, const int height);
|
|
void set_pixel(const int x, const int y, const Color &color);
|
|
Color get_pixel(const int x, const int y);
|
|
bool validate_pixel_v(const Vector2i &pos) const;
|
|
void clear();
|
|
void update_texture();
|
|
|
|
void toggle_lock();
|
|
void toggle_alpha_locked();
|
|
|
|
PaintCanvasLayer();
|
|
~PaintCanvasLayer();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
bool _visible;
|
|
};
|
|
|
|
#endif
|