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https://github.com/Relintai/pandemonium_engine.git
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57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#ifndef WEB_ROOT_H
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#define WEB_ROOT_H
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#include "core/hash_map.h"
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#include "core/os/mutex.h"
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#include "core/ustring.h"
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#include "core/vector.h"
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#include "web_node.h"
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#include "web_server_middleware.h"
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class WebServerRequest;
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class FileCache;
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class WebRoot : public WebNode {
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GDCLASS(WebRoot, WebNode);
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public:
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String get_www_root_path();
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void set_www_root_path(const String &val);
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Ref<FileCache> get_www_root_file_cache();
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Vector<Variant> get_middlewares();
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void set_middlewares(const Vector<Variant> &data);
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void _handle_request_main(Ref<WebServerRequest> request);
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void _handle_error_send_request(Ref<WebServerRequest> request, const int error_code);
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bool process_middlewares(Ref<WebServerRequest> request);
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bool try_send_wwwroot_file(Ref<WebServerRequest> request);
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void send_file(const String &path, Ref<WebServerRequest> request);
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void register_request_update(Ref<WebServerRequest> request);
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void unregister_request_update(Ref<WebServerRequest> request);
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WebRoot();
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~WebRoot();
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Vector<Ref<WebServerMiddleware>> _middlewares;
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protected:
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void _notification(int p_what);
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static void _bind_methods();
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Mutex _update_registered_requests_mutex;
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Vector<Ref<WebServerRequest>> _update_registered_requests;
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String _www_root_path;
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Ref<FileCache> _www_root_file_cache;
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};
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#endif
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