pandemonium_engine/platform/android
2022-08-19 12:08:35 +02:00
..
api Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
export Ported: Refactor the export checking logic to improve separation of concerns - m4gr3d 2022-08-19 12:08:35 +02:00
java Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
plugin Fix include. 2022-08-17 18:12:48 +02:00
android_input_handler.cpp Ported: Remove broken scroll gesture on Android - madmiraal 2022-07-29 11:46:13 +02:00
android_input_handler.h Ported: Remove broken scroll gesture on Android - madmiraal 2022-07-29 11:46:13 +02:00
android_keys_utils.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
android_keys_utils.h Clang format all files. 2022-03-18 19:00:13 +01:00
audio_driver_opensl.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
audio_driver_opensl.h Clang format all files. 2022-03-18 19:00:13 +01:00
detect.py Fix typo. 2022-08-02 16:29:52 +02:00
dir_access_jandroid.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
dir_access_jandroid.h Cleaned up and added the skeleton modification stack implementations to the build. Also smaller fixes. 2022-08-18 15:41:28 +02:00
file_access_android.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
file_access_android.h Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
file_access_filesystem_jandroid.cpp Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
file_access_filesystem_jandroid.h Ported: Fix issue preventing the Android Editor from displaying the project content 2022-08-19 02:23:57 +02:00
java_class_wrapper.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
java_pandemonium_io_wrapper.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
java_pandemonium_io_wrapper.h Ported: Add a method for obtaining display cutouts on Android - madmiraal 2022-07-27 00:21:20 +02:00
java_pandemonium_lib_jni.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
java_pandemonium_lib_jni.h Fix typo. 2022-07-29 20:01:31 +02:00
java_pandemonium_wrapper.cpp Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently. 2022-03-28 13:21:41 +02:00
java_pandemonium_wrapper.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
jni_utils.cpp Updated old paths in the android jni wrapper classes. This fixes the export templates. 2022-03-24 21:39:55 +01:00
jni_utils.h Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
net_socket_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
os_android.cpp Moved Engine and projectSettings. 2022-08-17 15:35:28 +02:00
os_android.h Ported: Fix issue causing the Android Editor port to crash when saving a scene 2022-07-29 20:15:01 +02:00
platform_config.h Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
power_android.cpp Moved the error macros. 2022-08-17 15:14:19 +02:00
power_android.h Clang format all files. 2022-03-18 19:00:13 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Ported: Add full support for Android scoped storage. 2022-07-29 19:24:07 +02:00
string_android.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
thread_jandroid.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
thread_jandroid.h Clang format all files. 2022-03-18 19:00:13 +01:00

Android platform port

This folder contains the Java and C++ (JNI) code for the Android platform port, using Gradle as a build system.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the Android logo usage guidelines:

The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.