pandemonium_engine/modules/text_editor
2022-08-18 22:31:48 +02:00
..
icons Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
config.py Now the TextEditor won't open a file multiple times, instead it will just switch to the proper tab. 2022-08-18 22:31:48 +02:00
LICENSE Used the gdscript to cpp converter script to turn https://github.com/Relintai/godot-engine.file-editor into a module. 2022-07-15 14:55:18 +02:00
README.md Added a readme for the tx editor. 2022-07-16 15:50:42 +02:00
register_types.cpp Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
register_types.h Used the gdscript to cpp converter script to turn https://github.com/Relintai/godot-engine.file-editor into a module. 2022-07-15 14:55:18 +02:00
SCsub Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
text_editor_file.cpp Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
text_editor_file.h Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
text_editor_format_loader.cpp Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
text_editor_format_loader.h Now text files will show up in the editor if the text editor plugin is enabled. Also clicking them will open them in the text editor. 2022-08-18 20:36:36 +02:00
text_editor_plugin.cpp Now the TextEditor addon will add it's own "create file" entry to the editor's filesystem dock. 2022-08-18 21:35:02 +02:00
text_editor_plugin.h Now the TextEditor addon will add it's own "create file" entry to the editor's filesystem dock. 2022-08-18 21:35:02 +02:00
text_editor_preview.cpp Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
text_editor_preview.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
text_editor_settings.cpp Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
text_editor_settings.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
text_editor_vanilla_editor.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
text_editor_vanilla_editor.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
text_file_editor.cpp Now the TextEditor won't open a file multiple times, instead it will just switch to the proper tab. 2022-08-18 22:31:48 +02:00
text_file_editor.h Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00

text_editor

This module is the port of https://github.com/Relintai/godot-engine.file-editor which is a heavily modified version of https://github.com/fenix-hub/godot-engine.file-editor .