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doc_classes
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gltf module doc classes small update.
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2023-06-13 17:46:49 +02:00 |
extensions
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Ported: [3.x] Implement physics support in the GLTF module
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2023-05-01 12:46:55 +02:00 |
structures
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
config.py
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Ported: [3.x] Implement physics support in the GLTF module
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2023-05-01 12:46:55 +02:00 |
editor_scene_exporter_gltf_plugin.cpp
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Moved the gltf export to the convert scene menu.
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2022-10-08 22:34:51 +02:00 |
editor_scene_exporter_gltf_plugin.h
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Moved the editor only modules to a new editor_modules folder.
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2022-08-19 22:46:53 +02:00 |
editor_scene_importer_gltf.cpp
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Moved Skeleton and it's related classes to a module.
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2022-08-28 15:46:12 +02:00 |
editor_scene_importer_gltf.h
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Moved the editor only modules to a new editor_modules folder.
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2022-08-19 22:46:53 +02:00 |
gltf_defines.h
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Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
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2022-12-22 19:24:45 +01:00 |
gltf_document.cpp
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Set the unlit / unshaded extension when importing / exporting GLTF
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2023-04-10 09:50:55 +02:00 |
gltf_document.h
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Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
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2022-12-22 19:24:45 +01:00 |
gltf_state.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
gltf_state.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
gltf_template_convert.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
packed_scene_gltf.cpp
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Ported: [3.x] Backport the GLTFDocumentExtension system - aaronfranke
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2022-12-22 19:24:45 +01:00 |
packed_scene_gltf.h
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Moved the editor only modules to a new editor_modules folder.
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2022-08-19 22:46:53 +02:00 |
README.md
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Ported: [3.x] GLTF: Organize structures and extensions into subfolders
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2022-12-11 19:39:24 +01:00 |
register_types.cpp
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Fix registering types in the gltf module.
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2023-06-13 17:35:54 +02:00 |
register_types.h
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
SCsub
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Ported: [3.x] GLTF: Organize structures and extensions into subfolders
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2022-12-11 19:39:24 +01:00 |