pandemonium_engine/scene/main
2022-09-10 04:16:50 +02:00
..
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
node.cpp
node.h
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Moved ThreadPool to core. Also it can change it's thread count now when it has time for it. 2022-09-10 04:16:50 +02:00
scene_tree.h
SCsub
timer.cpp
timer.h
viewport.cpp Now only one override is allowed per World, as there is really no reason to have support for more than one per world pair. This fixes lots of issues with the system. 2022-08-30 15:47:22 +02:00
viewport.h Now Cameras use Worlds directly instead of Viewports. 2022-08-30 14:08:27 +02:00
world.cpp Small fixes to the World override system. Still needs work though. 2022-08-30 19:22:22 +02:00
world.h Small fixes to the World override system. Still needs work though. 2022-08-30 19:22:22 +02:00