pandemonium_engine/modules/material_maker/SCsub

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import os
Import('env')
module_env = env.Clone()
sources = [
"register_types.cpp",
"algos/mm_algos.cpp",
"algos/mm_algos_bind.cpp",
"nodes/mm_material.cpp",
"nodes/mm_node_universal_property.cpp",
"nodes/mm_node.cpp",
"nodes/bases/curve_base.cpp",
"nodes/bases/gradient_base.cpp",
"nodes/bases/polygon_base.cpp",
"editor/mat_maker_gd_editor.cpp",
"editor/mm_create_name_popup.cpp",
"editor/mm_graph_node.cpp",
"editor/widgets/color_picker_popup/color_picker_popup.cpp",
"editor/widgets/curve_edit/control_point.cpp",
"editor/widgets/curve_edit/curve_dialog.cpp",
"editor/widgets/curve_edit/curve_edit.cpp",
"editor/widgets/curve_edit/curve_editor.cpp",
"editor/widgets/curve_edit/curve_view.cpp",
"editor/widgets/curve_edit/slope_point.cpp",
"editor/widgets/file_dialog/left_panel.cpp",
"editor/widgets/file_dialog/mat_maker_file_dialog.cpp",
#"editor/widgets/float_edit/float_edit.cpp",
"editor/widgets/gradient_editor/gradient_cursor.cpp",
"editor/widgets/gradient_editor/gradient_editor.cpp",
"editor/widgets/gradient_editor/gradient_popup.cpp",
"editor/widgets/image_picker_button/image_picker_button.cpp",
"editor/widgets/mm_dnd_color_picker_button/mm_dnd_color_picker_button.cpp",
"editor/widgets/polygon_edit/polygon_control_point.cpp",
"editor/widgets/polygon_edit/polygon_dialog.cpp",
"editor/widgets/polygon_edit/polygon_edit.cpp",
"editor/widgets/polygon_edit/polygon_editor.cpp",
"editor/widgets/polygon_edit/polygon_view.cpp",
]
if env["tools"]:
sources.append("editor_plugin.cpp")
module_env.add_source_files(env.modules_sources, sources)