mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 14:17:37 +01:00
61 lines
1.3 KiB
C++
61 lines
1.3 KiB
C++
#include "database_multi_threaded.h"
|
|
|
|
#include "database_connection.h"
|
|
#include "query_builder.h"
|
|
#include "query_result.h"
|
|
#include "table_builder.h"
|
|
|
|
Ref<DatabaseConnection> DatabaseMultiThreaded::get_connection() {
|
|
_connection_map_lock.read_lock();
|
|
|
|
Thread::ID tid = Thread::get_caller_id();
|
|
RBMap<Thread::ID, Ref<DatabaseConnection>>::Element *e;
|
|
e = _connections.find(tid);
|
|
|
|
if (!e) {
|
|
_connection_map_lock.read_unlock();
|
|
|
|
_connection_map_lock.write_lock();
|
|
Ref<DatabaseConnection> dbc = _allocate_connection();
|
|
_connections.insert(tid, dbc);
|
|
_connection_map_lock.write_unlock();
|
|
|
|
return dbc;
|
|
}
|
|
|
|
Ref<DatabaseConnection> dbc = e->get();
|
|
_connection_map_lock.read_unlock();
|
|
|
|
return dbc;
|
|
}
|
|
|
|
Ref<DatabaseConnection> DatabaseMultiThreaded::_allocate_connection() {
|
|
Ref<DatabaseConnection> dbc;
|
|
dbc.instance();
|
|
dbc->set_owner(this);
|
|
dbc->database_connect(_connection_string);
|
|
return dbc;
|
|
}
|
|
|
|
DatabaseMultiThreaded::DatabaseMultiThreaded() {
|
|
}
|
|
|
|
DatabaseMultiThreaded::~DatabaseMultiThreaded() {
|
|
_connection_map_lock.write_lock();
|
|
|
|
for (RBMap<Thread::ID, Ref<DatabaseConnection>>::Element *e = _connections.front(); e; e = e->next()) {
|
|
Ref<DatabaseConnection> dbc = e->get();
|
|
|
|
if (dbc.is_valid()) {
|
|
dbc->set_owner(nullptr);
|
|
}
|
|
}
|
|
|
|
_connections.clear();
|
|
|
|
_connection_map_lock.write_unlock();
|
|
}
|
|
|
|
void DatabaseMultiThreaded::_bind_methods() {
|
|
}
|