mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 06:07:14 +01:00
41 lines
849 B
C++
41 lines
849 B
C++
#ifndef MM_SINE_WAVE_H
|
|
#define MM_SINE_WAVE_H
|
|
|
|
#include "../mm_node.h"
|
|
#include "../mm_node_universal_property.h"
|
|
|
|
class MMSineWave : public MMNode {
|
|
GDCLASS(MMSineWave, MMNode);
|
|
|
|
public:
|
|
Ref<MMNodeUniversalProperty> get_image();
|
|
void set_image(const Ref<MMNodeUniversalProperty> &val);
|
|
|
|
float get_amplitude() const;
|
|
void set_amplitude(const float val);
|
|
|
|
float get_frequency() const;
|
|
void set_frequency(const float val);
|
|
|
|
float get_phase() const;
|
|
void set_phase(const float val);
|
|
|
|
void _init_properties();
|
|
void _register_methods(MMGraphNode *mm_graph_node);
|
|
void _render(const Ref<MMMaterial> &material);
|
|
Color _get_value_for(const Vector2 &uv, const int pseed);
|
|
|
|
MMSineWave();
|
|
~MMSineWave();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
Ref<MMNodeUniversalProperty> image;
|
|
float amplitude;
|
|
float frequency;
|
|
float phase;
|
|
};
|
|
|
|
#endif
|