mirror of
https://github.com/Relintai/pandemonium_engine.git
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241 lines
6.4 KiB
C++
241 lines
6.4 KiB
C++
// keyboard_linux_input.cpp
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/*
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* FRT - A Godot platform targeting single board computers
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* Copyright (c) 2017-2019 Emanuele Fornara
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifdef FRT_TEST
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#define FRT_MOCK_GODOT_INPUT_MODIFIER_STATE
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#else
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#include "core/version.h"
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#define FRT_MOCK_GODOT_INPUT_MODIFIER_STATE
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#include "core/input/input_event.h"
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#endif
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#include "frt.h"
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#include <stdio.h>
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#include <string.h>
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#include "bits/linux_input.h"
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#include "import/gdkeys.h"
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namespace frt {
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static struct KeyMap {
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int kernel_code;
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int gd_code;
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} keymap[] = {
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{ KEY_SPACE, ' ' },
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{ KEY_A, 'A' },
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{ KEY_B, 'B' },
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{ KEY_C, 'C' },
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{ KEY_D, 'D' },
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{ KEY_E, 'E' },
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{ KEY_F, 'F' },
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{ KEY_G, 'G' },
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{ KEY_H, 'H' },
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{ KEY_I, 'I' },
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{ KEY_J, 'J' },
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{ KEY_K, 'K' },
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{ KEY_L, 'L' },
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{ KEY_M, 'M' },
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{ KEY_N, 'N' },
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{ KEY_O, 'O' },
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{ KEY_P, 'P' },
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{ KEY_Q, 'Q' },
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{ KEY_R, 'R' },
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{ KEY_S, 'S' },
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{ KEY_T, 'T' },
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{ KEY_U, 'U' },
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{ KEY_V, 'V' },
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{ KEY_W, 'W' },
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{ KEY_X, 'X' },
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{ KEY_Y, 'Y' },
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{ KEY_Z, 'Z' },
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{ KEY_0, '0' },
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{ KEY_1, '1' },
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{ KEY_2, '2' },
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{ KEY_3, '3' },
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{ KEY_4, '4' },
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{ KEY_5, '5' },
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{ KEY_6, '6' },
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{ KEY_7, '7' },
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{ KEY_8, '8' },
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{ KEY_9, '9' },
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{ KEY_F1, GD_KEY_F1 },
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{ KEY_F2, GD_KEY_F2 },
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{ KEY_F3, GD_KEY_F3 },
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{ KEY_F4, GD_KEY_F4 },
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{ KEY_F5, GD_KEY_F5 },
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{ KEY_F6, GD_KEY_F6 },
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{ KEY_F7, GD_KEY_F7 },
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{ KEY_F8, GD_KEY_F8 },
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{ KEY_F9, GD_KEY_F9 },
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{ KEY_F10, GD_KEY_F10 },
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{ KEY_F11, GD_KEY_F11 },
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{ KEY_F12, GD_KEY_F12 },
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{ KEY_UP, GD_KEY_UP },
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{ KEY_DOWN, GD_KEY_DOWN },
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{ KEY_LEFT, GD_KEY_LEFT },
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{ KEY_RIGHT, GD_KEY_RIGHT },
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{ KEY_TAB, GD_KEY_TAB },
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{ KEY_BACKSPACE, GD_KEY_BACKSPACE },
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{ KEY_INSERT, GD_KEY_INSERT },
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{ KEY_DELETE, GD_KEY_DELETE },
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{ KEY_HOME, GD_KEY_HOME },
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{ KEY_END, GD_KEY_END },
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{ KEY_PAGEUP, GD_KEY_PAGEUP },
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{ KEY_PAGEDOWN, GD_KEY_PAGEDOWN },
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{ KEY_ENTER, GD_KEY_RETURN },
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{ KEY_ESC, GD_KEY_ESCAPE },
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{ KEY_LEFTCTRL, GD_KEY_CONTROL },
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{ KEY_RIGHTCTRL, GD_KEY_CONTROL },
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{ KEY_LEFTALT, GD_KEY_ALT },
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{ KEY_RIGHTALT, GD_KEY_ALT },
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{ KEY_LEFTSHIFT, GD_KEY_SHIFT },
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{ KEY_RIGHTSHIFT, GD_KEY_SHIFT },
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{ KEY_LEFTMETA, GD_KEY_META },
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{ KEY_RIGHTMETA, GD_KEY_META },
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{ KEY_KP0, GD_KEY_KP_0 },
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{ KEY_KP1, GD_KEY_KP_1 },
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{ KEY_KP2, GD_KEY_KP_2 },
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{ KEY_KP3, GD_KEY_KP_3 },
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{ KEY_KP4, GD_KEY_KP_4 },
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{ KEY_KP5, GD_KEY_KP_5 },
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{ KEY_KP6, GD_KEY_KP_6 },
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{ KEY_KP7, GD_KEY_KP_7 },
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{ KEY_KP8, GD_KEY_KP_8 },
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{ KEY_KP9, GD_KEY_KP_9 },
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{ KEY_KPASTERISK, GD_KEY_KP_MULTIPLY },
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{ KEY_KPMINUS, GD_KEY_KP_SUBTRACT },
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{ KEY_KPPLUS, GD_KEY_KP_ADD },
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{ KEY_KPDOT, GD_KEY_KP_PERIOD },
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{ KEY_KPENTER, GD_KEY_KP_ENTER },
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{ KEY_KPSLASH, GD_KEY_KP_DIVIDE },
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{ 0, 0 },
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};
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class KeyboardLinuxInput : public Keyboard, public EventDispatcher, public LinuxInput {
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private:
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static const int left_mask = 0x01;
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static const int right_mask = 0x02;
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static const int wait_ms = 100;
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bool valid;
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Handler *h;
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bool grabbed;
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InputModifierState st;
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struct {
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int shift;
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int alt;
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int control;
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int meta;
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} left_right_mask;
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void update_modifier(int in_code, int left_code, int right_code, bool pressed, int &mask, bool &state) {
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if (in_code != left_code && in_code != right_code)
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return;
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if (in_code == left_code) {
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if (pressed)
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mask |= left_mask;
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else
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mask &= ~left_mask;
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} else if (in_code == right_code) {
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if (pressed)
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mask |= right_mask;
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else
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mask &= ~right_mask;
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}
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state = mask;
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}
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public:
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KeyboardLinuxInput()
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: valid(false), h(0), grabbed(false) {
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st.shift = false;
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st.alt = false;
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st.control = false;
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st.meta = false;
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left_right_mask.shift = 0;
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left_right_mask.alt = 0;
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left_right_mask.control = 0;
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left_right_mask.meta = 0;
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}
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// Module
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const char *get_id() const { return "keyboard_linux_input"; }
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bool probe() {
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valid = open("FRT_KEYBOARD_ID", "event-kbd");
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if (valid)
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App::instance()->add_dispatcher(this);
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return valid;
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}
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void cleanup() {
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close();
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if (valid)
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App::instance()->remove_dispatcher(this);
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valid = false;
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}
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bool handle_meta(int gd_code, bool pressed) {
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if (pressed)
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return false;
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switch (gd_code) {
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case 'K':
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if (LinuxInput::grab(!grabbed, wait_ms))
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grabbed = !grabbed;
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return true;
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default:
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return false;
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}
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}
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// LinuxInput
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void handle(const input_event &ev) {
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if (ev.type != EV_KEY || (ev.value != KV_Pressed && ev.value != KV_Released))
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return;
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bool pressed = (ev.value == KV_Pressed);
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update_modifier(ev.code, KEY_LEFTSHIFT, KEY_RIGHTSHIFT, pressed, left_right_mask.shift, st.shift);
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update_modifier(ev.code, KEY_LEFTALT, KEY_RIGHTALT, pressed, left_right_mask.alt, st.alt);
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update_modifier(ev.code, KEY_LEFTCTRL, KEY_RIGHTCTRL, pressed, left_right_mask.control, st.control);
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update_modifier(ev.code, KEY_LEFTMETA, KEY_RIGHTMETA, pressed, left_right_mask.meta, st.meta);
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for (int i = 0; keymap[i].kernel_code; i++) {
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if (keymap[i].kernel_code == ev.code) {
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if (h)
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h->handle_keyboard_key(keymap[i].gd_code, pressed, 0, false);
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break;
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}
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}
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}
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// EventDispatcher
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void dispatch_events() { poll(); }
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// Keyboard
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void set_handler(Handler *handler) {
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h = handler;
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grabbed = LinuxInput::grab(true, wait_ms);
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}
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void get_modifier_state(InputModifierState &state) const { state = st; }
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};
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FRT_REGISTER(KeyboardLinuxInput)
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} // namespace frt
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