mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 06:07:14 +01:00
46 lines
2.2 KiB
XML
46 lines
2.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="OccluderShapePolygon" inherits="OccluderShape" version="4.4">
|
|
<brief_description>
|
|
Polygon occlusion primitive for use with the [Occluder] node.
|
|
</brief_description>
|
|
<description>
|
|
[OccluderShape]s are resources used by [Occluder] nodes, allowing geometric occlusion culling.
|
|
The polygon must be a convex polygon. The polygon points can be created and deleted either in the Editor inspector or by calling [code]set_polygon_points[/code]. The points of the edges can be set by dragging the handles in the Editor viewport.
|
|
Additionally each polygon occluder can optionally support a single hole. If you add at least three points in the Editor inspector to the hole, you can drag the edge points of the hole in the Editor viewport.
|
|
In general, the lower the number of edges in polygons and holes, the faster the system will operate at runtime, so in most cases you will want to use 4 points for each.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="set_hole_point">
|
|
<return type="void" />
|
|
<argument index="0" name="index" type="int" />
|
|
<argument index="1" name="position" type="Vector2" />
|
|
<description>
|
|
Sets an individual hole point position.
|
|
</description>
|
|
</method>
|
|
<method name="set_polygon_point">
|
|
<return type="void" />
|
|
<argument index="0" name="index" type="int" />
|
|
<argument index="1" name="position" type="Vector2" />
|
|
<description>
|
|
Sets an individual polygon point position.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="hole_points" type="PoolVector2Array" setter="set_hole_points" getter="get_hole_points" default="PoolVector2Array( )">
|
|
Allows changing the hole geometry from code.
|
|
</member>
|
|
<member name="polygon_points" type="PoolVector2Array" setter="set_polygon_points" getter="get_polygon_points" default="PoolVector2Array( 1, -1, 1, 1, -1, 1, -1, -1 )">
|
|
Allows changing the polygon geometry from code.
|
|
</member>
|
|
<member name="two_way" type="bool" setter="set_two_way" getter="is_two_way" default="true">
|
|
Specifies whether the occluder should operate from both sides. If [code]false[/code], the occluder will operate one way only.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|