pandemonium_engine/thirdparty
Rémi Verschelde 8a914eefa3 certs: Sync with Mozilla bundle as of Oct 19, 2024
4d3fe6683f

Document matching mozilla-release changeset.

(cherry picked from commit eb41ff0feeeee9f72127534e10810c3334724702)
2024-11-13 23:34:37 +01:00
..
brotli brotli: Sync with upstream 1.1.0 2024-02-08 15:05:40 +01:00
certs certs: Sync with Mozilla bundle as of Oct 19, 2024 2024-11-13 23:34:37 +01:00
cvtt
enet enet: Sync with upstream commit c44b7d0 2024-07-14 08:52:10 +02:00
etc2comp
fonts Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support. 2023-10-02 21:12:03 +02:00
freetype
glad
jpeg-compressor
libogg
libpng libpng: Update to 1.6.43 2024-07-14 08:51:43 +02:00
libtheora
libvorbis
mbedtls mbedtls: Update to upstream version 2.28.8 2024-07-14 08:51:55 +02:00
minimp3
miniupnpc miniupnpc: Update to 2.2.7 2024-07-14 08:49:56 +02:00
minizip zlib/minizip: Update to version 1.3 2024-02-08 15:06:20 +01:00
misc
nanosvg nanosvg: Sync with upstream 93ce879 2024-04-14 16:33:50 +02:00
opus
pcre2
pvrtccompressor
recastnavigation recast: Update to upstream version 1.6.0 from Godot. 2023-08-30 11:22:03 +02:00
rvo2
squish
stb_rect_pack
tinyexr tinyexr: Update to 1.0.8 2024-07-14 08:51:34 +02:00
vhacd
wslay wslay: Sync with upstream 0e7d106ff from godot. 2023-08-30 11:23:07 +02:00
zlib zlib/minizip: Update to version 1.3 2024-02-08 15:06:20 +01:00
zstd
README.md certs: Sync with Mozilla bundle as of Oct 19, 2024 2024-11-13 23:34:37 +01:00

Third party libraries

Please keep categories (## level) listed alphabetically and matching their respective folder names. Use two empty lines to separate categories for readability.

brotli

Files extracted from upstream source:

  • common/, dec/ and include/ folders from c/, minus the dictionary.bin* files
  • LICENSE

certs

  • Upstream: Mozilla, via https://github.com/bagder/ca-bundle
  • Version: git (4d3fe6683f651d96be1bbef316b201e9b33b274d, 2024), generated from mozilla-release changeset b8ea2342548b8571e58f9176d9555ccdb5ec199f
  • License: MPL 2.0

Files extracted from upstream source:

  • ca-bundle.crt renamed to ca-certificates.crt

cvtt

Files extracted from upstream source:

  • all .cpp, .h, and .txt files in ConvectionKernels/

embree

Files extracted from upstream:

  • All cpp files listed in modules/raycast/godot_update_embree.py
  • All header files in the directories listed in modules/raycast/godot_update_embree.py

The modules/raycast/godot_update_embree.py script can be used to pull the relevant files from the latest Embree release and apply some automatic changes.

Some changes have been made in order to remove exceptions and fix minor build errors. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

enet

Files extracted from upstream source:

  • all .c files in the main directory (except unix.c win32.c)
  • the include/enet/ folder as enet/ (except unix.h win32.h)
  • LICENSE file

Important: enet.h, host.c, protocol.c have been slightly modified to be usable by Godot's socket implementation and allow IPv6 and DTLS. Apply the patches in the patches/ folder when syncing on newer upstream commits.

Three files (godot.cpp, enet/godot.h, enet/godot_ext.h) have been added to provide enet socket implementation using Godot classes.

It is still possible to build against a system wide ENet but doing so will limit its functionality to IPv4 only.

etc2comp

Files extracted from upstream source:

  • all .cpp and .h files in EtcLib/
  • README.md, LICENSE, AUTHORS

Important: Some files have Godot-made changes. They are marked with // -- PANDEMONIUM start -- and // -- PANDEMONIUM end -- comments.

fonts

freetype

  • Upstream: https://www.freetype.org
  • Version: 2.12.1 (e8ebfe988b5f57bfb9a3ecb13c70d9791bce9ecf, 2022)
  • License: FreeType License (BSD-like)

Files extracted from upstream source:

  • src/ folder, minus the dlg and tools subfolders
    • These files can be removed: .dat, .diff, .mk, .rc, README*
    • In src/gzip/, remove zlib files (everything but ftgzip.c and ftzconf.h)
  • include/ folder, minus the dlg subfolder
  • LICENSE.TXT and docs/FTL.TXT

Some changes have been made in order to prevent LTO from removing code. They are marked with // -- GODOT start -- and // -- GODOT end -- comments. Apply the patches in the patches/ folder when syncing on newer upstream commits.

glad

The files we package are automatically generated. See the header of glad.c for instructions on how to generate them for the GLES version Godot targets.

jpeg-compressor

Files extracted from upstream source:

  • jpgd*.{c,h}

libogg

  • Upstream: https://www.xiph.org/ogg
  • Version: 1.3.5 (e1774cd77f471443541596e09078e78fdc342e4f, 2021)
  • License: BSD-3-Clause

Files extracted from upstream source:

  • src/*.{c,h}
  • include/ogg/*.h in ogg/ (run configure to generate config_types.h)
  • COPYING

libpng

Files extracted from upstream source:

  • All .c and .h files of the main directory, apart from example.c and pngtest.c
  • The arm/ folder
  • scripts/pnglibconf.h.prebuilt as pnglibconf.h
  • LICENSE

libtheora

Files extracted from upstream source:

  • all .c, .h in lib/
  • all .h files in include/theora/ as theora/
  • COPYING and LICENSE

Upstream patches included in the patches directory have been applied on top of the 1.1.1 source (not included in any stable release yet).

libvorbis

Files extracted from upstream source:

  • lib/* except from: lookups.pl, Makefile.*
  • include/vorbis/*.h as vorbis/
  • COPYING

mbedtls

File extracted from upstream release tarball:

  • All .h from include/mbedtls/ to thirdparty/mbedtls/include/mbedtls/ except config_psa.h and psa_util.h
  • All .c and .h from library/ to thirdparty/mbedtls/library/ except those starting with psa_*
  • The LICENSE file (edited to keep only the Apache 2.0 variant)
  • Applied the patch windows-arm64-hardclock.diff to fix Windows ARM64 build Applied the patch windows-entropy-bcrypt.diff to fix Windows Store support
  • Added 2 files pandemonium_core_mbedtls_platform.c and pandemonium_core_mbedtls_config.h providing configuration for light bundling with core.

minimp3

Files extracted from upstream repository:

  • minimp3.h
  • minimp3_ex.h
  • LICENSE

miniupnpc

Files extracted from upstream source:

  • Copy miniupnpc/src and miniupnpc/include to thirdparty/miniupnpc
  • Remove the following test or sample files: listdevices.c,minihttptestserver.c,miniupnpcmodule.c,upnpc.c,upnperrors.*,test*
  • LICENSE

The only modified file is src/miniupnpcstrings.h, which was created for Godot (it is usually autogenerated by cmake). Bump the version number for miniupnpc in that file when upgrading.

minizip

Files extracted from the upstream source:

  • From contrib/minizip: {crypt.h,ioapi.{c,h},unzip.{c,h},zip.{c,h}} MiniZip64_info.txt

Important: Some files have Godot-made changes for use in core/io. They are marked with /* PANDEMONIUM start */ and /* PANDEMONIUM end */ comments and a patch is provided in the patches folder.

Another patch is included to fix CVE-2023-45853.

misc

Collection of single-file libraries used in Godot components.

nanosvg

Files extracted from the upstream source:

  • All .h files in src/
  • LICENSE.txt

nanosvg.cc is a custom file added to configure the build of the header only library.

oidn

Files extracted from upstream source:

common/* (except tasking.* and CMakeLists.txt) core/* include/OpenImageDenoise/* (except version.h.in) LICENSE.txt mkl-dnn/include/* mkl-dnn/src/* (except CMakeLists.txt) weights/rtlightmap_hdr.tza scripts/resource_to_cpp.py

Modified files: Modifications are marked with // -- GODOT start -- and // -- GODOT end --. Patch files are provided in oidn/patches/.

core/autoencoder.cpp core/autoencoder.h core/common.h core/device.cpp core/device.h core/transfer_function.cpp

scripts/resource_to_cpp.py (used in modules/denoise/resource_to_cpp.py)

opus

Files extracted from upstream source:

  • all .c and .h files in src/ (both opus and opusfile)
  • all .h files in include/ (both opus and opusfile) as opus/
  • remove unused opus_demo.c,
  • remove http.c, wincerts.c and winerrno.h (part of unused libopusurl)
  • celt/ and silk/ subfolders
  • COPYING

pcre2

  • Upstream: http://www.pcre.org
  • Version: 10.42 (52c08847921a324c804cabf2814549f50bce1265, 2022)
  • License: BSD-3-Clause

Files extracted from upstream source:

  • Files listed in the file NON-AUTOTOOLS-BUILD steps 1-4
  • All .h files in src/ apart from pcre2posix.h
  • src/pcre2_jit_match.c
  • src/pcre2_jit_misc.c
  • src/sljit/
  • AUTHORS and LICENCE

A sljit patch from upstream was backported to fix macOS < 11.0 compilation in 10.40, it can be found in the patches folder.

pvrtccompressor

Files extracted from upstream source:

  • all .cpp and .h files apart from main.cpp
  • LICENSE.TXT

recastnavigation

Files extracted from upstream source:

  • Recast/ folder without CMakeLists.txt
  • License.txt

rvo2

For 2D in rvo2_2d folder

For 3D in rvo2_3d folder

Files extracted from upstream source:

  • All .cpp and .h files in the src/ folder except for Export.h and RVO.h
  • LICENSE

Important: Nearly all files have Godot-made changes and renames to make the 2D and 3D rvo libraries compatible with each other and solve conflicts and also enrich the feature set originally proposed by these libraries and better integrate them with Godot.

squish

Files extracted from upstream source:

  • all .cpp, .h and .inl files

Important: Some files have Godot-made changes. They are marked with // -- PANDEMONIUM start -- and // -- PANDEMONIUM end -- comments and a patch is provided in the squish/ folder.

tinyexr

Files extracted from upstream source:

  • tinyexr.{cc,h}

The tinyexr.cc file was modified to include zlib.h which we provide, instead of miniz.h as an external dependency.

vhacd

Files extracted from upstream source:

  • From src/VHACD_Lib/: inc, public and src
  • LICENSE

Some downstream changes have been made and are identified by // -- PANDEMONIUM start -- and // -- PANDEMONIUM end -- comments. They can be reapplied using the patches included in the vhacd folder.

wslay

File extracted from upstream release tarball:

  • Run cmake . to generate config.h and wslayver.h. Contents might need tweaking for Godot, review diff.
  • All *.c and *.h files from lib/
  • All *.h in lib/includes/wslay/ as wslay/
  • wslay/wslay.h has a small Godot addition to fix MSVC build. See patches/msvcfix.diff
  • COPYING

zlib

Files extracted from upstream source:

  • All *.c and *.h files, minus infback.c
  • LICENSE

zstd

Files extracted from upstream source:

  • lib/{common/,compress/,decompress/,zstd.h,zstd_errors.h}
  • LICENSE