mirror of
https://github.com/Relintai/pandemonium_engine.git
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171 lines
5.2 KiB
C++
171 lines
5.2 KiB
C++
#ifndef EDITOR_LOG_H
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#define EDITOR_LOG_H
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/*************************************************************************/
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/* editor_log.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "scene/gui/box_container.h"
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#include "core/error/error_macros.h"
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#include "core/object/object.h"
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#include "core/os/thread.h"
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#include "core/string/ustring.h"
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class Button;
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class Label;
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class RichTextLabel;
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class ToolButton;
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class LineEdit;
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class EditorLog : public HBoxContainer {
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GDCLASS(EditorLog, HBoxContainer);
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public:
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enum MessageType {
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MSG_TYPE_STD,
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MSG_TYPE_ERROR,
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MSG_TYPE_WARNING,
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MSG_TYPE_EDITOR
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};
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private:
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struct LogMessage {
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String text;
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MessageType type;
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int count = 1;
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bool clear = true;
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LogMessage() {}
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LogMessage(const String p_text, MessageType p_type, bool p_clear) :
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text(p_text),
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type(p_type),
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clear(p_clear) {
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}
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};
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struct {
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Color error_color;
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Ref<Texture> error_icon;
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Color warning_color;
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Ref<Texture> warning_icon;
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Color message_color;
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} theme_cache;
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// Encapsulates all data and functionality regarding filters.
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struct LogFilter {
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private:
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// Force usage of set method since it has functionality built-in.
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int message_count;
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bool active;
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public:
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MessageType type;
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Button *toggle_button;
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void initialize_button(const String &p_tooltip, Object *p_cb_obj, const StringName &p_method);
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int get_message_count();
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void set_message_count(int p_count);
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bool is_active();
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void set_active(bool p_active);
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LogFilter(MessageType p_type);
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};
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private:
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Vector<LogMessage> messages;
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// Maps MessageTypes to LogFilters for convenient access and storage (don't need 1 member per filter).
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HashMap<MessageType, LogFilter *> type_filter_map;
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RichTextLabel *log;
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Button *clear_button;
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Button *copy_button;
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Button *collapse_button;
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bool collapse;
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Button *show_search_button;
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LineEdit *search_box;
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// Reference to the "Output" button on the toolbar so we can update it's icon when
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// Warnings or Errors are encounetered.
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ToolButton *tool_button;
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static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, ErrorHandlerType p_type);
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ErrorHandlerList eh;
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Thread::ID current;
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void _clear_request();
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void _copy_request();
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void _rebuild_log();
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void _add_log_line(LogMessage &p_message, bool p_replace_previous = false);
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void _set_filter_active(bool p_active, MessageType p_message_type);
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void _set_search_visible(bool p_visible);
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void _search_changed(const String &p_text);
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void _process_message(const String &p_msg, MessageType p_type, bool p_clear);
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void _reset_message_counts();
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void _set_collapse(bool p_collapse);
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void _update_theme();
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static void _undo_redo_cbk(void *p_self, const String &p_name);
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protected:
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static void _bind_methods();
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void _notification(int p_what);
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public:
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void add_message(const String &p_msg, MessageType p_type = MSG_TYPE_STD);
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//not thread safe!
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void add_thread_message(Thread::ID thread_id, const String &p_msg, MessageType p_type = MSG_TYPE_STD);
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void set_tool_button(ToolButton *p_tool_button);
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void deinit();
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void clear();
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void copy();
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EditorLog();
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~EditorLog();
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};
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VARIANT_ENUM_CAST(EditorLog::MessageType);
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#endif // EDITOR_LOG_H
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